基于视图变形方法的图像插值的视点合成程序,在一些场合需要提供真实接触感觉,可以根据视角位置变化而生成对应视点的视图,提供相应的三维感觉,从而能够“环视”场景中的三维物体。-image interpolation procedures, in some occasions the need to provide access to real sense, it may change position and perspective generation of the corresponding
This document contains a detailed descr iption of the usage and configuration of the VSRS (View Synthesis Reference Software) for the 3D Video (3DV) and Free viewpoint TeleVision (FTV) project of the 3D Video Coding Team of the ISO/IEC Moving Pictur
This document contains a detailed descr iption of the usage and configuration of the VSRS (View Synthesis Reference Software) for the 3D Video (3DV) and Free viewpoint TeleVision (FTV) project of the 3D Video Coding Team of the ISO/IEC Moving Pictur
虚拟视点合成技术是实现自由视点电视和三维电影最主要的技术之一,已成为三维高效视频编码(3D High Efficiency Video Coding, 3D-HEVC)实时渲染领域的研究热点。本文在介绍虚拟视点合成技术的基础上,综述虚拟视点合成技术的研究进展。总结了基于像素填充和基于样本填充方法在空洞填充中的应用,分析比较了不同滤波算法下深度图预处理对合成视图质量的影响以及帧间运动估计中的3种快速算法。