This chapter introduces the MBX R-S 3D Graphics Core (GX020) revision r1p2. It contains the following sections: • About the MBX R-S 3D Graphics Core on page 1-2 • Features of the MBX R-S 3D Graphics Core on page 1-4 • Operation on page 1-5.
Publication Date: November 8, 2012 Level of detail (LOD) techniques are increasingly used by professional real-time developers to strike the balance between breathtaking virtual worlds and smooth, flowing animation. Level of Detail for 3D Graphics b
This new text/reference is a shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. It covers all graphics basics and several advanced topics, without including some implementation details that are
This text has several objectives. A primary goal of this text is to give you a solid understanding of the fundamental concepts involved in interactive 3D graphics programming at the intermediate to advanced level. Such an understanding not only enab