Foreword ............................... xvii Preface ................................xix Acknowledgments ..........................xxi Part I—Introduction to Game Development Chapter 1 What Does This Book Cover? ............3 How to Make a Game....
很好的linux命令行学习和参考书籍 Part 1 – Introduction.........................................................................1 1 – Introduction................................................................................................2 Why Use The Command
Embedded.Linux.System.Design.and.Development1 Introduction ............................................................................................. 11.1 History of Embedded Linux....................................................21.1.1 Year 19
Chapter 1 Introduction to C 1 Why learn C? 1 Program organization 2 Hello 3 Program input 4 What are “function parameters” ? 5 Console mode programs and windows programs 6 An overview of the compilation process 6 The run time environment 7 An overvi
Contents Acknowledgements Introduction Who Is This Book For? What Does This Book Cover? How This Book Is Structured What Do You Need to Use This Book? Conventions Source Code Errata xix xxi xxi xxii xxii xxv xxv xxv xxv Chapter 1: Unix Fundamentals
Designing a Wireless networkForeword xxvFrom Past to Present 1Introduction 2Exploring Past Discoveries That Led to Wireless 4Discovering Electromagnetism 4Exploring Conduction 6Inventing the Radio 6Mounting Radio-Telephones in Cars 8Inventing Comput