3-D Computer Graphics A Mathematical Introduction with OpenGL This book is an introduction to 3-D computer graphics with particular emphasis on fundamentals and the mathematics underlying computer graphics. It includes descr iptions of how to use th
Mathematics of Digital Images - Creation, Compression, Restoration, Recognition; by S. G. Hoggar (Cambridge, 2006) Compression, restoration and recognition are three of the key components of digital imaging. The mathematics needed to understand and
An-Introduction-to-Ray-Tracing-The-Morgan-Kaufmann-Series-in-Computer-Graphics-.pdfAn Introduction to
Ray Tracing
Edited by
ANDREW S. GLASSNER
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