CHAPTER9 Design and selection of inductors for LC Filters CHAPTER10 Component selection for LC and active Filters CHAPTER11 Normalized Filter design tables CHAPTER12 Introduction to digital Filters CHAPTER13 Finite Impulse-Response Filters CHAPTER14
special effects game programming--part1 ////////////////////////////////// 一共14个部分 /////////////////////////////// introduction part1 the basics chapter1 an introduction to windows programming chapter2 advanced win32 API programming chapter3 directX