Unity3d 游戏开发教程 Preface 1 Project One: Develop a Sprite and Platform Game 9 Mission briefing 9 Creating a camera and a level 11 Creating a 2D character 20 Creating CharacterControl class and SpriteManager class 25 Jumping and physics 33 Creating a ke
New Now Enemy AI can attack second targets. A complete and professional AI solution for game designers, artists (non-programmers). It has an industry-standard enemy, neutral NPC, and friendly AI behaviors. Compatible with Unity Pathfinding (NavMesh)
Being able to transform objects at runtime using a set of intuitive and professional gizmos can be extremely valuable especially if you are working on a runtime editor or a game in which the player can move, rotate and scale objects. Want to build a
Note: This plugin doesn't support SRP (scr iptable Render Pipeline) or URP (Universal Render Pipeline).
Welcome to Runtime Transform Gizmos!
RTG is a scr ipting API which allows you to easily incorporate transform gizmos at runtime (in-game).