钩子函数实际上是一个处理消息的程序段,每当一个应用程序调用函数GetMessage或PeekMessage而恰有一个消息即将被处理时,系统调用钩子函数。也就是说,当特定的息发出,在没有到达目的窗口前,钩子函数先捕获消息,亦即钩子函数先获得控制权。这时钩子函数既可以加工处理该消息,也可以不作处理而继续传递消息,还可以强制结束消息传递。系统为每种类型的钩子维护一个钩子链,最近安装的钩子放在链的开始,而最先安装的钩子放在最后,也就是后加入的钩子先获得控制权。 Windows API函数SetWind
sdk LCS/Telegraphics Wintab* Interface Specification 1.1: 16- and 32-bit API Reference By Rick Poyner Revised February 11, 2012 This specification was developed in response to a perceived need for a standardized programming inter-face to digitizing
C#屏蔽Windows快捷键及任务管理器 public delegate int HookProc(int nCode, int wParam, IntPtr lParam); private static int hHook = 0; public const int WH_KEYBOARD_LL = 13; //LowLevel键盘截获,如果是WH_KEYBOARD=2,并不能对系统键盘截取,会在你截取之前获得键盘。 private static HookProc KeyBoardHook
function PlayProc(iCode:Integer;wParam:wParam;lParam:lParam):LRESULT;stdcall; begin canPlay:=1; Result:=0; if iCode=EventLogs then begin // UNHookWindowsHookEx(hPlay); if PlayLog >= EvArr.EventLogs then begin InitEventArrs(EvArr); if ReadEventArr
Declare FUNCTION UnSetupHook Lib "这里填我的DLL在你机子上的全路径" ALIAS "UnSetupHook"(BYVAL hHook AS LONG)AS LONG Declare FUNCTION SetupHook Lib "这里填我的DLL在你机子上的全路径" ALIAS "SetupHook"(BYVAL desThreadID AS LONG ,BYVAL AccpectHwnd AS LONG)AS LONG
Microsoft Visual Studio 2010做的C#实时监控鼠标位置和左键点击时的位置实例,主要代码: public class MouseHook { private Point point; private Point Point { get { return point; } set { if (point != value) { point = value; if (MouseMoveEvent != null) { var e = new MouseEventArgs(M