《游戏编程精粹》光盘源代码Author: Steve Rabin E-mail: stevera@noa.nintendo.com Last revised: 5-20-00 This MS Visual C++ project is the AI engine described in the book Game Programming Gems within the article "Designing a General Robust AI Engine". Please r efer
This book has been written for the complete DirectShow novice; you don’t need to know anything about DirectShow—or even audio or video—to get started. If you’re already familiar with DirectShow, chances are you’ll be able to race through the first t
英文版 This book assumes you are comfortable with the Java language and programming environment, in addition to object-oriented programming in general. This book does not attempt to be a basic language tutorial. You should be thoroughly familiar with t