CONTENTS 1 MATHEMATICAL PRELIMINARIES 1.1 Invariants 1 1.2 Some geometrical invariants 2 1.3 Elements of differential geometry 5 1.4 Gaussian coordinates and the invariant line element 7 1.5 Geometry and groups 10 1.6 Vectors 13 1.7 Quaternions 13 1
OpenGL Programming Guide or 'The Red Book' -------------------------------------------------------------------------------- About This Guide Chapter 1: Introduction to OpenGL Chapter 2: Drawing Geometric Objects Chapter 3: Viewing Chapter 4: Display
In this chapter and next chapter, we introduce estimation methods based on various criteria. In Section 2, we discuss the MVDR (Capon) beamformer. In Section 3 and Section 4, we develop two important subspace based methods: the MUSIC (Multiple Signa
信号与系统 奥本海默 习题答案 英文 Exercise Ch. 1 1.1 Express each of the following complex numbers in Cartesian form (x+jy): (3) ejp/2 = cos(p/2)+j sin(p/2)=j (6)ejp/4 =[cos(p/4)+j sin(p/4)]=1+j 1.2 Express each of the following complex numbers in polar form (r ej
Data hiding, a form of steganography, embeds data into digital media for the purpose of identification, annotation, and copyright. Seve constraints affect this process: the quantity of data to be hidden, the need for invariance of the data under cond
A key problem for face recognition has been accurate identification under variable illumination conditions. Conventional video cameras sense reflected light so that image grayvalues are a product of both intrinsic skin reflectivity and external inci
The propagation of polychromatic electromagnetic Gaussian Schell-model (EGSM) beams in free space is investigated. It is shown that the spectral degree of polarization, spectral degree of coherence, and normalized spectrum change generally on propaga