acm算法-nim游戏篇(算法设计) A number of Nim-like games in which moves are restricted somehow to occur from a single pile are analysed. In each case the complete descr iption of type P and type N positions is obtained. A more detailed analysis of the Sprague-
Nim is a 2-player game featuring several piles of stones. Players alternate turns, and on his/her turn, a player’s move consists of removing one or more stones from any single pile. Play ends when all the stones have been removed, at which point the