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  1. Screen Space Ambient Occlusion (SSAO)算法例子

  2. Screen Space Ambient Occlusion (SSAO) is a rendering technique for efficiently approximating the well-known computer graphics ambient occlusion effect in real time. It was used for the first time in a video game in the 2007 PC game Crysis made by Cr
  3. 所属分类:其它

    • 发布日期:2010-04-20
    • 文件大小:22528
    • 提供者:linguohua
  1. Multilevel Framework to Detect and Handle Vehicle Occlusion

  2. Multilevel Framework to Detect and Handle Vehicle Occlusion
  3. 所属分类:Java

    • 发布日期:2011-01-19
    • 文件大小:1048576
    • 提供者:zhangjunhit
  1. Nvidia卡下的Occlusion Query实现

  2. Nvidia卡下的Occlusion Query实现,进而可以应用到三维大场景的Occlusion Culling中。
  3. 所属分类:C++

    • 发布日期:2011-11-03
    • 文件大小:117760
    • 提供者:amazonzx
  1. Unity3d Occlusion Culling设置

  2. Unity 3d Occlusion Culling设置
  3. 所属分类:C#

    • 发布日期:2012-09-20
    • 文件大小:230400
    • 提供者:grabtiger
  1. Practical Parallax Occlusion Mapping for Highly Detailed Surface Rendering

  2. ppt及介绍:Practical Parallax Occlusion Mapping for Highly Detailed Surface Rendering
  3. 所属分类:C++

    • 发布日期:2013-07-03
    • 文件大小:1048576
    • 提供者:buck84
  1. Ambient Occlusion Volumes

  2. Ambient Occlusion Volumes
  3. 所属分类:Android

    • 发布日期:2013-08-01
    • 文件大小:11534336
    • 提供者:u011567067
  1. 在DirectX9中进行Occlusion Culling

  2. 《在DirectX9中进行Occlusion Culling》 教程中的demo源码和可执行程序 教程原文:http://blog.csdn.net/u011590428/article/details/9853799
  3. 所属分类:C/C++

    • 发布日期:2013-08-09
    • 文件大小:48128
    • 提供者:u011590428
  1. Practical Parallax Occlusion Mapping for Highly Detailed Surface Rendering

  2. Practical Parallax Occlusion Mapping for Highly Detailed Surface Rendering
  3. 所属分类:硬件开发

    • 发布日期:2014-06-17
    • 文件大小:1048576
    • 提供者:shenlan282
  1. Dynamic Parallax Occlusion Mapping with Approximate Soft Shadows

  2. Dynamic Parallax Occlusion Mapping with Approximate Soft Shadows
  3. 所属分类:其它

    • 发布日期:2014-06-17
    • 文件大小:745472
    • 提供者:shenlan282
  1. Resolving occlusion between virtual and real scenes for augmented reality applications.

  2. Resolving occlusion between virtual and real scenes for augmented reality applications
  3. 所属分类:其它

    • 发布日期:2008-10-21
    • 文件大小:297984
    • 提供者:oo20623444
  1. occlusion reasoning for multiple object tracking

  2. abstract:Occlusion reasoning for visual object tracking in uncontrolled environments is a challenging problem. It becomes significantly more difficult when dense groups of indistinguishable objects are present in the scene that cause frequent inter-
  3. 所属分类:其它

    • 发布日期:2014-09-05
    • 文件大小:5242880
    • 提供者:zhongjinqin
  1. An HOG-LBP Human Detector with Partial Occlusion Handling

  2. An HOG-LBP Human Detector with Partial Occlusion Handling
  3. 所属分类:机器学习

    • 发布日期:2018-03-18
    • 文件大小:1048576
    • 提供者:winker_njupt
  1. Coherent Hierarchical Culling:Hardware Occlusion Queries Made Useful

  2. We present a simple but powerful algorithm for optimizing the usage of hardware occlusion queries in arbitrary complex scenes. Our method minimizes the number of issued queries and reduces the delays due to the latency of query results. We reuse the
  3. 所属分类:其他

    • 发布日期:2018-03-26
    • 文件大小:1048576
    • 提供者:dengyingjie123
  1. Ambient Occlusion On Mobile An Empirical Comparison

  2. 作者 M Sunet Pérez 摘要 In this thesis, we study the feasibility of screen space ambient occlusion on a range of mobile devices. We implement several of the most popular techniques and propose two rendering pipelines, a custom algorithm and an optimisat
  3. 所属分类:其他

    • 发布日期:2018-06-23
    • 文件大小:18874368
    • 提供者:comtecrule
  1. Chapter 21 Ambient Occlusion

  2. Introduction to 3D Game Programming with Directx12 Chapter20 Ambient Occlusion
  3. 所属分类:其他

    • 发布日期:2018-06-27
    • 文件大小:2097152
    • 提供者:yolon3000
  1. Amplify Occlusion 2.0.3

  2. Amplify Occlusion 2.0 sets out to deliver a new industry standard for fast, high-quality Screen Space Ambient Occlusion in Unity. This FREE UPDATE completely discontinues HBAO-based techniques in favor of the much superior Ground Truth Ambient Occlu
  3. 所属分类:Unity3D

    • 发布日期:2018-09-18
    • 文件大小:40894464
    • 提供者:qq_24153371
  1. InstantOC Dynamic Occlusion Culling LOD 1.5.unitypackage

  2. InstantOC Dynamic Occlusion Culling LOD 1.5.unitypackage
  3. 所属分类:Unity3D

    • 发布日期:2018-12-31
    • 文件大小:9437184
    • 提供者:qq_40590014
  1. Adaptive Registration for Occlusion Robust 3D Face Recognitiontion

  2. ECCV12年论文《Adaptive Registration for Occlusion Robust 3D Face Recongnition》
  3. 所属分类:机器学习

    • 发布日期:2019-01-23
    • 文件大小:902144
    • 提供者:weixin_37619439
  1. Horizon Based Ambient Occlusion 2.7

  2. Horizon Based Ambient Occlusion(HBAO)是一种后处理图像效果,用于为场景添加真实感。 它有助于突出小的表面细节,并重现由于遮挡造成的光衰减。
  3. 所属分类:Unity3D

    • 发布日期:2019-05-06
    • 文件大小:7340032
    • 提供者:challenges90
  1. masked-software-occlusion-culling.pdf

  2. masked-software-occlusion-culling.pdf
  3. 所属分类:其他

    • 发布日期:2021-02-21
    • 文件大小:17825792
    • 提供者:QQKeith
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