Jeff Winder is an independent Flash developer living and working in Amsterdam, the Netherlands. He discovered Flash and Actionscr ipt in 2003, mainly creating timeline animation, but was soon gripped by non-timeline coding. He has a special interest
Struts 2 In Action introduces the Apache Struts 2 web application framework and shows you how to quickly develop professional, production-ready modern web applications. Written by Don Brown, one of the leading developers of Struts 2, Chad Davis, a p
Welcome to the eighth volume of the must-have reference series for game developers, "Game Programming Gems," the series that helped define the standards for game programming and continues to be an essential source for new, innovative techniques. "Ga
unity3d 游戏开发书籍。 Beginner game developers are wonderfully optimistic, passionate, and ambitious. But that ambition is often dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Some of the most popular games
Ruby is a fully object-oriented language, much like the classic object-oriented language, Smalltalk. Like Smalltalk, it is dynamically typed (as opposed to Java or C++), but unlike Smalltalk, Ruby features the same conveniences found in modern scr i
AdvancED Actionscr ipt 3.0: Design Patterns AdvancED Actionscr ipt 3.0 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich interactive application development. With ea
Beginner game developers are wonderfully optimistic, passionate, and ambitious. But that ambition is often dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Some of the most popular games in recent memory
Mastering XPages Foreword: Revolution Through Evolution I never got a chance to meet the inventors of Notes®, but these guys were true visionaries. Their concepts and ideas of 20 years ago still feed today’s buzz. They invented a robust “NO SQL” dat
Publication Date: March 1, 2010 Welcome to the eighth volume of the must-have reference series for game developers, "Game Programming Gems," the series that helped define the standards for game programming and continues to be an essential source for