Chapter 1 Introduction 1 1.1 Drawing a Triangle 2 1.2 Drawing a Triangle Mesh 17 1.3 Drawing a Complicated Scene 27 1.4 Abstraction of Systems 27 Chapter 2 Core Systems 31 2.1 The Low-Level System 31 2.1.1 Basic Data Structures 33 2.1.2 Encapsulatin
This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0c. It teaches the fundamentals of Direct3D and shader programming, after which the reader
This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0c. It teaches the fundamentals of Direct3D and shader programming, after which the reader
This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0c. It teaches the fundamentals of Direct3D and shader programming, after which the reader
This volume explores the emerging interaction between theory and practice in the cutting-edge, machine learning method of Genetic Programming (GP). The contributions developed from a second workshop at the University of Michigan's Center for the Stu
Android 入门教程 you want to be an Android developer? Good, you’ve come to the right place. Whether you’re a dabbler, professional, hobbyist, or coding junkie, I hope you’ve picked up my book out of a desire to learn about the somewhat schizophrenic wor
Table of Contents 1. Introduction....................................................................................................................................................2 1.1 What's Special About UNIX?....................................
Thank you for picking up Windows Presentation Foundation Unleashed! To avoid unsatisfied customers, I want to clarify that this is not a book about Microsoft PowerPoint (which many people consider to be the foundation of Windows presentations)! Wind
Picking is the process of finding objects in your scene based on user input. Most commonly, you want to determine what object a user has clicked with his mouse. The 2D mouse coordinates serve as a reference on the view port to identify the projected
With the advent of HDTV, the high density DVD (HD DVD) and blue-ray disk (BD) series will become the mainstream. Compared with BD, HD DVD has lower producing cost and sailing price, and it can be compatible with DVD. We design a new kind of compact o