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  1. 3D Game Engine Architecture

  2. Chapter 1 Introduction 1 1.1 Drawing a Triangle 2 1.2 Drawing a Triangle Mesh 17 1.3 Drawing a Complicated Scene 27 1.4 Abstraction of Systems 27 Chapter 2 Core Systems 31 2.1 The Low-Level System 31 2.1.1 Basic Data Structures 33 2.1.2 Encapsulatin
  3. 所属分类:C++

    • 发布日期:2009-04-29
    • 文件大小:6291456
    • 提供者:netbuffalo
  1. 用一维物体进行像机标定Camera Calibration with One-Dimensional Objects

  2. 用一维物体进行像机标定Camera Calibration with One-Dimensional Objects Camera calibration has been studied extensively in computer vision and photogrammetry and the proposed techniques in the literature include those using 3D apparatus (two or three planes orth
  3. 所属分类:C#

    • 发布日期:2009-05-27
    • 文件大小:704512
    • 提供者:b_o_o_k2003
  1. UG6.0快捷键大全

  2. ! ! Unigraphics Modeling Application Menu File ! ! ! VERSION 120 UG6.0 ! *************** Changes to the Menubar itself *************** EDIT UG_GATEWAY_MAIN_MENUBAR ! *************** Format Menu *************** AFTER UG_ARRANGE_GROUP BUTTON UG_MODELI
  3. 所属分类:C

    • 发布日期:2009-06-15
    • 文件大小:76800
    • 提供者:gyunkui
  1. PowerPCB速成教程.pdf

  2. PowerPCB速成教程: 第一节 – 图形用户界面(GUI) 第二节 – 建立元件(Part) 第三节 – 设计准备 第四节 – 输入设计数据 第五节 – 定义设计规则(Design Rules) 第六节 – 元件(Parts)的放置(Placement) 第七节 – 元件布局(Component Placement)操作 第八节 – 布线编辑(Route Editing) 第九节 – SPECCTRA布线器(Route Engine) 第十节 – 定义分隔平面层(Split Planes)
  3. 所属分类:制造

    • 发布日期:2009-07-10
    • 文件大小:2097152
    • 提供者:badgvtt
  1. D3D render pipeline

  2. This book describes the Direct3D graphics pipeline, from presentation of scene data to pixels appearing on the screen. The book is organized sequentially following the data °ow through the pipeline from the application to the image displayed on the
  3. 所属分类:Access

    • 发布日期:2009-07-16
    • 文件大小:6291456
    • 提供者:anghan
  1. Fast Extraction of Viewing Frustum Planes from the World-View-Projection Matrix.pdf

  2. Fast Extraction of Viewing Frustum Planes from the World-View-Projection Matri 游戏工业最流行的视锥裁减算法的出处。
  3. 所属分类:其它

    • 发布日期:2009-08-20
    • 文件大小:199680
    • 提供者:xingzhe2001
  1. PCI EXPRESS 板卡设计指南

  2. PCI EXPRESS 板卡设计指南: 1. Physical Interconnect Layout Design................................................ 5 1.1 Introduction ........................................................................................................ 5 1.2 Topology and
  3. 所属分类:Java

    • 发布日期:2009-08-26
    • 文件大小:493568
    • 提供者:scsi000
  1. POWER PCB 中文教程

  2. 第一节 – 图形用户界面(GUI) 第二节 – 建立元件(Part) 第三节 – 设计准备 第四节 – 输入设计数据 第五节 – 定义设计规则(Design Rules) 第六节 – 元件(Parts)的放置(Placement) 第七节 – 元件布局(Component Placement)操作 第八节 – 布线编辑(Route Editing) 第九节 – SPECCTRA布线器(Route Engine) 第十节 – 定义分隔平面层(Split Planes) 第十一节 – 覆铜(Cop
  3. 所属分类:制造

    • 发布日期:2009-09-14
    • 文件大小:2097152
    • 提供者:leixuetang
  1. The Inventor Toolmaker

  2. Table of Contents About This Book What This Book Contains What You Should Know Before Reading This Book Conventions Used in This Book Key to Scene Graph Diagrams Suggestions for Further Reading Acknowledgments 1. Key Concepts Adding Nodes and Action
  3. 所属分类:其它

    • 发布日期:2009-11-06
    • 文件大小:716800
    • 提供者:hua_007
  1. Fast Extraction of Viewing Frustum Planes(pdf)

  2. The paper is divided into two main chapters. The first chapter "Plane Extraction in Direct3D" shows how to extract the viewing frustum planes in Direct3D, and the second chapter "Plane Extraction in OpenGL" shows how to do the same in OpenGL.
  3. 所属分类:其它

    • 发布日期:2009-11-24
    • 文件大小:199680
    • 提供者:veimen
  1. Cisco Router Security Strategies Securing IP Network Traffic Planes(December+2007)

  2. Cisco Router Security Strategies Securing IP Network Traffic Planes(December+2007)
  3. 所属分类:网络基础

    • 发布日期:2009-12-06
    • 文件大小:5242880
    • 提供者:jasonhawk
  1. Router Security Strategies Securing IP Network Traffic Planes

  2. Router Security Strategies Securing IP Network Traffic Planes Gregg Schudel,David J. Smith pages:673 英语
  3. 所属分类:网络基础

    • 发布日期:2009-12-28
    • 文件大小:5242880
    • 提供者:aaf812000
  1. Fast Extraction of Viewing Frustum Planes from the wvp matrix

  2. Fast Extraction of Viewing Frustum Planes from the wvp matrix
  3. 所属分类:其它

    • 发布日期:2011-11-12
    • 文件大小:199680
    • 提供者:pretenderchen
  1. Hough Transform of lines and planes

  2. 利用哈夫变换实现边缘检测。This paper presents the application of 2D and 3D Hough Transforms together with conformal geometric algebra to build 3D geometric maps using the geometric entities of lines and planes. Among several exist- ing techniques for robot self-
  3. 所属分类:专业指导

    • 发布日期:2014-03-12
    • 文件大小:2097152
    • 提供者:u014058494
  1. avod三个txt和planes

  2. avod需要从Google play上下载的train.txt, val.txt, trainval.txt, planes
  3. 所属分类:深度学习

    • 发布日期:2018-07-05
    • 文件大小:316416
    • 提供者:dongji_de_yu
  1. GTM006.Projective.Planes,.Daniel.R..Hughes,.Fred.C..Piper.(投射平面)(1).djvu

  2. 投射平面,GTM006.Projective.Planes,.Daniel.R..Hughes,.Fred.C..Piper,数学
  3. 所属分类:讲义

    • 发布日期:2019-06-26
    • 文件大小:3145728
    • 提供者:iamafrog
  1. planes-20180407T061340Z-001.zip

  2. planes-20180407T061340Z-001.zip
  3. 所属分类:深度学习

    • 发布日期:2021-03-05
    • 文件大小:1048576
    • 提供者:swlanjin
  1. Optimization method to suppress background for imaging multiple planes

  2. 3D live imaging is important for better understanding of biological processes. To obtain biological dynamic process, high imaging speed is required. In order to improve speed in 3D live imaging, simultaneous imaging of multiple planes throughout a 3D
  3. 所属分类:其它

    • 发布日期:2021-02-22
    • 文件大小:1048576
    • 提供者:weixin_38632825
  1. Error aware Multiple Vertical Planes based Visual Localization for Mobile Robots in Urban Environments

  2. Error aware Multiple Vertical Planes based Visual Localization for Mobile Robots in Urban Environments
  3. 所属分类:其它

    • 发布日期:2021-02-11
    • 文件大小:1048576
    • 提供者:weixin_38567962
  1. Scaled diffraction calculation between tilted planes using nonuniform fast Fourier transform

  2. Scaled diffraction calculation between tilted planes using nonuniform fast Fourier transform
  3. 所属分类:其它

    • 发布日期:2021-02-11
    • 文件大小:2097152
    • 提供者:weixin_38663007
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