Contents............. iv About the Author ................ x About the Technical Reviewer ........... xi Introduction .............. xii ■ Chapter 1: Welcome to Android Gaming.........1 ■ Chapter 2: Compiling Native Code in Android ......27 ■ Chapte
■Contents at a Glance ............iv ■Contents..............v ■About the Authors...........xiii ■About the Technical Reviewer .........xiv ■Acknowledgments ...........xv ■Foreword............xvi ■Chapter 1: Introducing the Android Computing Platform
■ Chapter 1: Welcome to Android Gaming ■ Chapter 2: Compiling Native Code in Android ■ Chapter 3: Building a Java Game from Scratch ■ Chapter 4: Java Games Continued: Fun with Polygons ■ Chapter 5: Hybrid 3D Graphics with OpenGL and JNI ■ Chapter 6:
Apress, 2012 Pro Android 4 shows you how to build real-world and fun mobile apps using the new Android SDK 4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more. This An
Pro Android 5 shows you how to build real-world and fun mobile apps using the Android 5 SDK. This book updates the best-selling Pro Android and covers everything from the fundamentals of building apps for smartphones, tablets, and embedded devices t