Product Descr iption iPhone games are hot! Just look at the App Store. Over 25% of apps are games, and 70% of the most popular apps are games. Surprised? Of course not! We've all filled our iPhones with games, and each of us hopes to develop the nex
Programming Google App Engine by Dan Sanderson November 2009: First Edition. Published by O’Reilly Media, Inc., Google App Engine is a web application hosting service. By “web application,” we mean an application or service accessed over the Web, us
Table of Contents Learn VB .NET Through Game Programming Introduction Chapter 1 - Developing Your First Game Chapter 2 - Writing Your First Game, Again Chapter 3 - Understanding Object-Oriented Programming from the Start Chapter 4 - More OOPing Arou
This book will show you how to code games using J2ME, with a clear focus on creating games for mobile phones (the bulk of the J2ME device marketplace). The chapters in this book are intended to be read sequentially, so if you're already familiar wit
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueli
Publication Date: July 25, 2002 The journey continues with this ALL NEW volume in the Game Programming Gems series! As with the first two volumes, a dynamic group of some of the best game programmers in the industry have generously joined together t
Publication Date: March 1, 2010 Welcome to the eighth volume of the must-have reference series for game developers, "Game Programming Gems," the series that helped define the standards for game programming and continues to be an essential source for
Chapter 1:Project Setup and Test Environments Chapter 2:Storing and Manipulating Data Chapter 3:Understanding the Class Tree Chapter 4:Making Custom Classes Chapter 5:Using Functions Chapter 6:Using States to Control Behavior Chapter 7:Working with
As mobile game development is increasing in popularity, iOS Game Programming Cookbook offers a cutting-edge platform for you to visualize and strengthen your game ideas and implementation. You will start by understanding the concepts of SpriteKit an
A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets About This Book Learn to create simple 2D to complex 3D graphics and games using all possible tools and widgets available for game development in Q
Networked multiplayer games are a multibillion dollar business: some games now attract tens of millions of players. In this practical, code-rich guide, Joshua Glazer and Sanjay Madhav guide you through every aspect of engineering them. Drawing on th
About This Book Learn to create simple 2D to complex 3D graphics and games using all possible tools and widgets available for game development in Qt Understand technologies such as QML, Qt Quick, OpenGL, and Qt Creator, and learn the best practices
A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets About This Book Learn to create simple 2D to complex 3D graphics and games using all possible tools and widgets available for game development in Q