Chapter 1: Whirlwind Tour of Quantum Programming Chapter 2: A Crash Course in Statecharts Chapter 3: Standard State Machine Implementations Chapter 4: Implementing Behavioral Inheritance Chapter 5: State Patterns Chapter 6: Inheriting State Models S
The goal of this book is to make COM and DCOM comprehendible to a normal person. If you have tried to learn COM and found its complexity to be totally unbelievable, or if you have ever tried to work with COM code and felt like you needed a Ph.D. in