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  1. CamBridge.3D.Computer Graphics.A.Mathematical.Introduction.with.OpenGL.2005

  2. 3-D Computer Graphics A Mathematical Introduction with OpenGL This book is an introduction to 3-D computer graphics with particular emphasis on fundamentals and the mathematics underlying computer graphics. It includes descr iptions of how to use th
  3. 所属分类:iOS

    • 发布日期:2009-07-16
    • 文件大小:7340032
    • 提供者:springcxliu79
  1. A case study towards validation of global illumination algorithms

  2. In this paper, we present an efficient global illumination technique, and then we discuss the results of its extensive experimental validation. The technique is a hybrid of clusterbased hierarchical and progressive radiosity techniques, which does n
  3. 所属分类:iOS

    • 发布日期:2009-09-17
    • 文件大小:543744
    • 提供者:slgxl
  1. Radiosity and Realistic Image Synthesis

  2. For the past 25 years, researchers in the field of computer graphics have continuously striven for the production of realistic images of nonexistent environments. To attain this goal and its ultimate potential for design and aesthetic evaluations, i
  3. 所属分类:iOS

    • 发布日期:2009-09-17
    • 文件大小:6291456
    • 提供者:slgxl
  1. 3D Computer Graphics - A Mathematical Introduction With OpenGL.pdf

  2. This book is an introduction to 3-D computer graphics with particular emphasis on fundamentals and the mathematics underlying computer graphics. It includes descr iptions of how to use the cross-platformOpenGL programming environment. It also includ
  3. 所属分类:C#

    • 发布日期:2009-11-24
    • 文件大小:7340032
    • 提供者:fingjjjjjj
  1. 关于Instant Radiosity的论文

  2. Instant Radiosity是指实时改变灯光位置的渲染技术,主要技术是普通的Radiosity渲染和光点更新。
  3. 所属分类:iOS

    • 发布日期:2010-01-09
    • 文件大小:880640
    • 提供者:pzr19884
  1. Instant Radiosity论文

  2. Instant Radiosity is a technique to render scene using radiosity technique in real-time,when light source is not static.
  3. 所属分类:iOS

    • 发布日期:2010-01-09
    • 文件大小:832512
    • 提供者:pzr19884
  1. GPU-BASED TECHNIQUES FOR GLOBAL ILLUMINATION EFFECTS(Part1)

  2. This book presents techniques to render photo-realistic images by programming the Graphics Processing Unit (GPU). We discuss effects such as mirror reflections, refractions, caustics, diffuse or glossy indirect illumination, radiosity, single or mul
  3. 所属分类:硬件开发

    • 发布日期:2010-04-06
    • 文件大小:9437184
    • 提供者:hzy5000
  1. 辐射度光照图生成器for open scene graph DEMO 代码

  2. 辐射度生成器,包括示例代码和面向open scene graph的动态链接库
  3. 所属分类:iOS

    • 发布日期:2008-01-08
    • 文件大小:4194304
    • 提供者:skybreaker
  1. Blender For Dummies

  2. So you’ve heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. You’re in luck. It’s all in Blender For Dummies, including Blender software on the bonus D
  3. 所属分类:硬件开发

    • 发布日期:2010-06-06
    • 文件大小:9437184
    • 提供者:aokman
  1. Radiosity A Programmer

  2. 关于辐射度的好书一本。Radiosity A Programmer's Perspective radiosity Radiosity A Programmer's Perspective
  3. 所属分类:iOS

    • 发布日期:2010-06-09
    • 文件大小:8388608
    • 提供者:silent2088
  1. BSP宝典 BSP-TREES AND POLYGON pdf

  2. When the original design of the algorithm for Binary Space Partitioning (BSP)-trees was formulated the idea was to use it to sort the polygons in the world. The reason for this was there did not exist hardware accelerated Zbuffers, and software Z-bu
  3. 所属分类:iOS

    • 发布日期:2010-09-04
    • 文件大小:789504
    • 提供者:lfy828
  1. Graphics Gems (Vol.2)

  2. Foreword By Andrew Glassner xvii Preface xix Mathematical Notation xxi Pseudo-Code xxiii Contributors xxix I I I I I 2 2 2 2 2D GEOMETRY AND ALGORITHMS D GEOMETRY AND ALGORITHMS D GEOMETRY AND ALGORITHMS D GEOMETRY AND ALGORITHMS D GEOMETRY AND ALGO
  3. 所属分类:C

    • 发布日期:2010-10-05
    • 文件大小:4194304
    • 提供者:osoon
  1. Graphics Gems (Vol.3)

  2. Foreword By Andrew Glassner xvii Preface xix Mathematical Notation xxi Pseudo-Code xxiii Contributors xxviii I I I I I I I I I IMAGE PROCESSING MAGE PROCESSING MAGE PROCESSING MAGE PROCESSING MAGE PROCESSING Introduction 3 1. Fast Bitmap Stretching
  3. 所属分类:C

    • 发布日期:2010-10-05
    • 文件大小:3145728
    • 提供者:osoon
  1. A progressive refinement approach to fast radiosity image generation

  2. Computer graphics, vol 22, No. 4 August 1988
  3. 所属分类:教育

    • 发布日期:2011-08-18
    • 文件大小:4194304
    • 提供者:zqlao
  1. 辐射度绘制精解

  2. 作者从程序员的角度讲解了辐射度绘制的全过程,即使没有数学基础依然能够很好地读懂. 并且有全部源代码, 代码结构清晰易懂.
  3. 所属分类:C++

    • 发布日期:2012-04-19
    • 文件大小:8388608
    • 提供者:wolflyecn
  1. RADIOSITY FAQ

  2. 辐射度算法的一些问题,适用于基础学习者
  3. 所属分类:其它

    • 发布日期:2008-08-24
    • 文件大小:134144
    • 提供者:supperling
  1. Radiosity光能传递算法

  2. 使用Radiosity算法实现室内光照模拟
  3. 所属分类:C++

    • 发布日期:2013-08-16
    • 文件大小:5242880
    • 提供者:hlduan2004
  1. 在室内效果图渲染表现中

  2. 在室内效果图渲染表现中,我们可以采用的表现方法有很多。有使用灯光阵列的,有使用3dsmax自带的Radiosity光能传递渲染引擎的,有采用Lightscape渲染巨匠做为表现平台的,当然目前使用最多的是用VRay渲染器来做表现。而本节开始我们主要就来简单探讨一下如何用3dsmax内置的Radiosity光传引擎来做室内表现。由于篇幅的关系,与之相配套的材质表现部分在本教程中不多涉及,主要讲解的是光能传递的基本工作流程和表现中经常出现的问题及常规解决方案。
  3. 所属分类:专业指导

    • 发布日期:2014-08-25
    • 文件大小:775168
    • 提供者:gxx289684309
  1. Radiosity - A Programmer

  2. 如果想了解辐射度算法,可以看一下这本书,讲的比较详细
  3. 所属分类:其它

    • 发布日期:2009-02-06
    • 文件大小:8388608
    • 提供者:goodluckze
  1. Radiosity-and-Realistic-Image-Synthesis- (1).pdf

  2. Descr iption The goal of image synthesis is to create, using the computer, a visual experience that is identical to what a viewer would experience when viewing a real environment. Radiosity and Realistic Image Synthesis offers the first comprehensiv
  3. 所属分类:其他

    • 发布日期:2019-05-31
    • 文件大小:5242880
    • 提供者:giayiapple001
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