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  1. Texture-adaptive hole-filling algorithm in raster-order for three-dimensional video applications

  2. The technique of image rendering plays a vital role in many 3D applications, such as free view-point television, 2D-to-3D video conversion, etc. Depth image based rendering (DIBR) is considered as an effective way for image rendering. One challenge o
  3. 所属分类:其它

    • 发布日期:2021-02-10
    • 文件大小:866304
    • 提供者:weixin_38714370