This tutorial introduces DXUT. DXUT is a layer that is built on top of Direct3D to help make samples, prototypes, tools, and professional games more robust and easier to build. It simplifies Windows and Direct3D APIs, based on typical usage.
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The Works library can be used to simulate simple and complex processes during a simulation. A process contains tasks, which can be self-contained or require the use of resources, machines, inputs and outputs, and other processes.
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