Pervasive computing is the next generation computing paradigm, which not only enables users to compute “everywhere, all the time”, but also distinguishes itself from mobile computing and distributed computing in terms of invisibility, heterogeneity,
Screen Space Ambient Occlusion (SSAO) is a rendering technique for efficiently approximating the well-known computer graphics ambient occlusion effect in real time. It was used for the first time in a video game in the 2007 PC game Crysis made by Cr
BH1721FVC is an digital Ambient Light Sensor IC for I C bus interface. This IC is the most suitable to obtain the ambient light data for adjusting LCD and Keypad backlight power of Mobile phone. It is possible to detect wide range at High resolution
作者 M Sunet Pérez 摘要 In this thesis, we study the feasibility of screen space ambient occlusion on a range of mobile devices. We implement several of the most popular techniques and propose two rendering pipelines, a custom algorithm and an optimisat
A simple Matlab scr ipt for teaching about seismic ambient noise
A simple Matlab scr ipt for teaching about seismic ambient noise. I used this in a class to demonstrate the effect of stacking cross-correlations from direct arrivals that come from w