Chapter 1 Introduction 1 1.1 Drawing a Triangle 2 1.2 Drawing a Triangle Mesh 17 1.3 Drawing a Complicated Scene 27 1.4 Abstraction of Systems 27 Chapter 2 Core Systems 31 2.1 The Low-Level System 31 2.1.1 Basic Data Structures 33 2.1.2 Encapsulatin
英文原版Java 3D 编程。Java 3D is a client−side Java application programming interface (API) developed at Sun Microsystems for rendering interactive 3D graphics using Java. Using Java 3D you will be able to develop richly interactive 3D applications, rangin
CONTENTS 1 MATHEMATICAL PRELIMINARIES 1.1 Invariants 1 1.2 Some geometrical invariants 2 1.3 Elements of differential geometry 5 1.4 Gaussian coordinates and the invariant line element 7 1.5 Geometry and groups 10 1.6 Vectors 13 1.7 Quaternions 13 1
The migration of immersive media towards telecommunication applications is advancing rapidly. Impressive progress in the field of media compression, media representation, and the larger and ever increasing bandwidth available to the customer, will f
Contents Chapter 1 Preliminaries 1 1.1 Reasons for Studying Concepts of Programming Languages 2 1.2 Programming Domains 5 1.3 Language Evaluation Criteria 7 1.4 Influences on Language Design 20 1.5 Language Categories 23 1.6 Language Design Trade-of