This is a simple A* (A-Star) implementation. I did this for one of my university projects, so don‘ t expect it would be very good. Anyway, it‘s very simple because I ‘m not a C# programmer. There are four classes, first one (class1.cs) is just a tes
C++ 库函数查询 CHM 格式 #, ## manipulate strings #define define variables #error display an error message #if, #ifdef, #ifndef, #else, #elif, #endif conditional operators #include insert the contents of another file #line set line and file information #pra
About this manual 13 Using this manual..14 Accessing Actionscr ipt documentation15 Actionscr ipt learning resources.. 17 Chapter 1: Introduction to Actionscr ipt 3.0.. 19 About Actionscr ipt..19 Advantages of Actionscr ipt 3.0.20 What’s new in Actio
! ! Unigraphics Modeling Application Menu File ! ! ! VERSION 120 UG6.0 ! *************** Changes to the Menubar itself *************** EDIT UG_GATEWAY_MAIN_MENUBAR ! *************** Format Menu *************** AFTER UG_ARRANGE_GROUP BUTTON UG_MODELI
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Many programmers code by instinct, relying on convenient habits or a "style" they picked up early on. They aren't conscious of all the choices they make, like how they format their source, the names they use for variables, or the kinds of loops they
Written for readers with at least some Perl programming experience, Mastering Algorithms in Perl delivers a solid library of algorithms written in Perl for business and mathematical computing. From data structures to cryptography and more advanced m
Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, t
Product Descr iption This book is a unique and essential reference that focuses upon the reading and comprehension of existing software code. While code reading is an important task faced by the vast majority of students, it has been virtually ignor
本教程为英文版,请注意下载。Game Physics Engine Development is the first game physics book to emphasize building an actual engine. It focuses on the practical implementation details and addresses trade-offs that must be made. Ian’s experience with commercial phys
Research in group theory have resulted in a large number of books written for postgraduates in the subject, but a good introductory text is difficult to find. This book fills the gap, providing a clear and comprehensive introduction to the theory of
Practical API Design: Confessions of a Java™ Framework Architect You might think more than enough design books exist in the programming world already. In fact, there are so many that it makes sense to ask why you would read yet another. Is there rea
Preface xv Introduction xvii Mathematical Notation xix Pseudo-Code xxi Contributors xxvi 1 2D GEOMETRY Useful 2D Geometry 3 Trigonometry Summary 12 Useful Trigonometry 13 Trigonometric Functions at Select Points 18 Triangles 20 Generating Random Poi
New Riders Publishing, 2010,amazon 评价:4星半 Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented
To build a Smart UI application, a developer first constructs a UI, usually by dragging a series of UI widgets onto a canvas,1 and then fills in event handler code for each possible button click or other UI event. All application logic resides in th
Book Descr iption Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, a