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  1. #GDC2017 VR Best Practices: Putting the fun in VR Funhouse

  2. VR Funhouse is a high end experience using the latest in Gameworks technology. We will dive deep into the lessons learned through the production of VR Funhouse and how we tackled the many unique challenge of VR. We’ll cover performance, comfort, phy
  3. 所属分类:其它

    • 发布日期:2017-03-29
    • 文件大小:4194304
    • 提供者:wty1009
  1. unreal4.18 nvidia gameworks VXGI HBAO

  2. unreal 4.18源代码与,包含除hairworks之外的所有nvidia gameworks分支,包括VXGI和HBAO,下载后运行setup.bat,然后运行GenerateProjectFiles.bat,用VS2015编译既可。
  3. 所属分类:其他

    • 发布日期:2018-02-03
    • 文件大小:58
    • 提供者:qq578276864
  1. GraphicsSamples, GameWorks跨平台图形API示例.zip

  2. GraphicsSamples, GameWorks跨平台图形API示例 NVIDIA GameWorks图形示例GameWorks图形示例包是跨平台 Vulkan,OpenGL 4 ( GL4 ) 和 OpenGL mb 2和 3 ( ES2和 ES3 ) 开发的资源,目标是Android和 Windows
  3. 所属分类:其它

    • 发布日期:2019-09-17
    • 文件大小:230686720
    • 提供者:weixin_38743506
  1. #GDC2018 Ray Tracing in Games with NVIDIA RTX - GDC 2018.pdf

  2. Session Descr iption: NVIDIA will show how RTX, DXR along with GameWorks, Ray Tracing can revolutionize gaming by significantly boosting the real-time rendering quality as well as accelerating the content creating process. In particular, NVIDIA will
  3. 所属分类:其他

    • 发布日期:2020-02-28
    • 文件大小:6291456
    • 提供者:wty1009