Chapter 1 Introduction 1 1.1 Drawing a Triangle 2 1.2 Drawing a Triangle Mesh 17 1.3 Drawing a Complicated Scene 27 1.4 Abstraction of Systems 27 Chapter 2 Core Systems 31 2.1 The Low-Level System 31 2.1.1 Basic Data Structures 33 2.1.2 Encapsulatin
基于视图变形方法的图像插值的视点合成程序,在一些场合需要提供真实接触感觉,可以根据视角位置变化而生成对应视点的视图,提供相应的三维感觉,从而能够“环视”场景中的三维物体。-image interpolation procedures, in some occasions the need to provide access to real sense, it may change position and perspective generation of the corresponding
Image processing, the use of computers to process pictures, has revolutionized the fields of medicine, space exploration, geology, and oceanography, and has become the hottest area in digital signal processing. This book provides a comprehensive int
This paper presents a new morphing method based on the “as-rigid-as-possible” approach. Unlike the original as-rigid-as-possible method, we avoid the need to construct a consistent tetrahedral mesh, but instead require a consistent triang