Apress Pro OGRE 3D Programming(pdf格式)OGRE(Object-Oriented Graphics Rendering Engine,面向对象图形渲染引擎)是一款面向场景、灵活并且开源的3D渲染引擎(而不止是游戏引擎)。该引擎以C++编写,旨在利用硬件加速3D图形,令应用项目的开发更为方便直观。
First of all, please download JMonkey Engine.Second, please copy all DLL files in JMonkey Engine "natives" folder to Matlab windows path (D:\MATLAB\R2007b\bin\win32). Finally, please use the following syntax to run jar file in Matlab. >> javaa
LOD is a vital technique for real-time graphics, an essential tool in the developer’s grab bag. Probably every high-performance graphics application or toolkit built in the last five years includes some support for LOD, whether simple or sophisticate
Contents Preface xiii About the Authors xv CHAPTER 1. INTRODUCTION 1 1.1 About this Book 2 1.1.1 Typographic Conventions 3 1.2 Graphics on Handheld Devices 3 2.1 2.2 Coordinate Systems 27 29 29 31 31 32 33 33 34 1.2.1 1.2.2 1.2.3 1.2.4 1.2.5 Device
present a novel 3D shape descr iptor that uses a set of panoramic views of a 3D object which describe the position and orientation of the object’s surface in 3D space.
Pro OGRE 3D Programming is your detailed guide to utilizing the OGRE 3D engine, one of the best-in-breed 3D rendering libraries available. You'll learn what OGRE is, and more importantly, what it is not. OGRE gives you an object-oriented interface t
As a testament to the success of Flash-based 3D, Adobe enhanced the 3D potential of Flash in their 2008 release of Flash Player 10 by including some 3D-specific features, with many of these intended for use by 3D engines. This move retained the acce