C programming is a craft that takes years to perfect. A reasonably sharp person can learn the basics of C quite quickly. But it takes much longer to master the nuances of the language and to write enough programs, and enough different programs, to b
Do you enjoy helping people? Are you seeking the warm satisfaction associated with creating value? If you learn how to develop applications based in Excel, you will be a happier person because you’ll have the opportunity to help people and create va
Microsoft Windows is a complex operating system. It offers so many features and does so much that it's impossible for any one person to fully understand the entire system. This complexity also makes it difficult for someone to decide where to start
Microsoft Windows is a complex operating system. It offers so many features and does so much that it's impossible for any one person to fully understand the entire system. This complexity also makes it difficult for someone to decide where to start
C语言源代码的图书管理系统 #include #include #include #include struct bookData { int booknumber; char bookname[30]; int store; }; struct Person { char name[20]; char studynumber[10]; int count; b ookData Rbook[2]; //bookData Rbook; }; class History { public: His
If you are a manager who needs to decide whether to make the switch to VoIP, or if you are an IT person looking to help your boss make an informed decision about integrated networking, this book provides an excellent place for you to begin. This boo
Microsoft Windows is a complex operating system. It offers so many features and does so much that it's impossible for any one person to fully understand the entire system. This complexity also makes it difficult for someone to decide where to start
This book aims to give the programmer or technical manager a solid, basic understanding of threads—what they are, how they work, why they are useful, and some of the programming issues surrounding their use. As an introductory text, it does not atte
3D游戏编程高级,This update to the best-selling Advanced 3-D Game Programming Using DirectX 8.0 focuses on implementation changes to DirectX 9.0 Designed for programmers who are new to graphics and game programming, this book covers Direct 3D DirectInput,
C programming is a craft that takes years to perfect. A reasonably sharp person can learn the basics of C quite quickly. But it takes much longer to master the nuances of the language and to write enough programs, and enough different programs, to b
Microsoft Windows is a complex operating system. It offers so many features and does so much that it's impossible for any one person to fully understand the entire system. This complexity also makes it difficult for someone to decide where to start
Elsevier, Inc., the author(s), and any person or firm involved in the writing, editing, or production (collectively “Makers”) of this book (“the Work”) do not guarantee or warrant the results to be obtained from the Work. There is no guarantee of an
Introduction The workflow of a project is exactly that: a planned flow for the work involved. We did not suddenly think, "Web redesign, now there's a topic for a book." The concepts behind this book have evolved over many years. They were a direct r
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to deve