Modeling Software with Finite State Machines: A Practical Approach explains how to apply finite state machines to software development. It provides a critical analysis of using finite state machines as a foundation for executable specifications to r
The component SAP Business Partner enables you to create and manage business partners centrally. This is of prime interest if a business partner plays different roles for a company, such as contract partner and prospect. SAP Business Partner is desi
These pages are a collection of facts (identities, approximations, inequalities, relations, ...) about matrices and matters relating to them. It is collected in this form for the convenience of anyone who wants a quick desktop reference .
Various tools relating to the Simple Network Management Protocol including: An extensible agent An SNMP library tools to request or set information from SNMP agents tools to generate and handle SNMP traps A slew of SNMP related perl modules a versio
RESTfulWeb Services Developer'sGuide SunMicrosystems, Inc. 4150Network Circle Santa Clara, CA 95054 U.S.A. PartNo: 820–4867–11 April 2009 Copyright 2009 SunMicrosystems, Inc. 4150Network Circle, Santa Clara, CA 95054 U.S.A. All rights reserved. SunM
Part I: An Introduction to Object-Oriented Software Development Chapter 1. The Object-Oriented Paradigm Overview Before The Object-Oriented Paradigm: Functional Decomposition The Problem o f Requirements Dealing with Changes: Using Functional D
Preface and Acknowledgments Welcome to our online textbook, Computer Networking: A Top-Down Approach. We ( Jim Kurose, Keith Ross, and Addison-Wesley-Longman) think you will find this textbook to be very different than the other computer networking
ak2新版内核 AceKard All-In-One (AK-AIO) v1.5 ---------------------------------- Credits ------- AKAIO: By Normmatt (http://normmatt.com), normmatt234 \AT/ gmail \DOT/ com By Smiths of Emuholic (http://www.emuholic.com), smiths \AT/ emuholic \DOT/ com By
计算机图形学群体动画模拟,由这一行业的专家Daniel Thalmann撰写。主要内容有: 1. Introduction 2. State of the Art 3. Modeling of Populations 4. Virtual Human Animation 5. Behavioral Animation of Crowds 6. Relating Real Crowds with Virtual Crowds 7. Crowd Rendering 8. Populated Env
This problem book is compiled and used for the course“ Fundamentals of Measurement Technology”. All problems contained in this book are designed for the students with the aim of strengthening their understanding of theories of measurement technology
We’ll start our introduction to interfaces with ordering a pizza. The pizza order is not just to ensure that reading begins on a full stomach; by using non-computer-related matter, we can explore some general topics relating to interfaces, such as p
The Java EE 5 Tutorial Sun Microsystems, Inc. 4150 Network Circle Santa Clara, CA 95054 U.S.A. Copyright 2007 Sun Microsystems, Inc. 4150 Network Circle, Santa Clara, CA 95054 U.S.A. All rights reserved. Sun Microsystems, Inc. has intellectual prope
经典的数据通道设计入门教程 Finite State Machine Datapath Design, Optimization, and Implementation explores the design space of combined FSM/Datapath implementations. The lecture starts by examining performance issues in digital systems such as clock skew and its
This paper outlines the history of the C++ programming language. The emphasis is on the ideas, constraints, and people that shaped the language, rather than the minutiae of language features. Key design decisions relating to language features are di
Welcome to our online textbook, Computer Networking: A Top-Down Approach. We ( Jim Kurose, Keith Ross, and Addison-Wesley-Longman) think you will find this textbook to be very different than the other computer networking books that are currently ava
This "Digital Still Camera Image File Format Standard" is issued as a standard for the image file format (Exif: Exchangeable image file format) used in digital still cameras and related systems. It was first published in October 1996 as Version 1.0i