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  1. Screen Cam Component

  2. Screen Cam Component (recording screen activity to video) I developed this screen cam component with delphi (captures the activity on a screen or delphi form and writes it into an AVI file; it supports all compressors; the program contains code deri
  3. 所属分类:Delphi

    • 发布日期:2004-05-28
    • 文件大小:132096
    • 提供者:chenxh
  1. java21个自学例子必备资料,附程序源代码

  2. import java.awt.*; import java.awt.geom.*; import java.util.*; import javax.swing.*; public class NewWatch extends JApplet { private Color butterscotch = new Color(255, 204, 102); Rectangle2D.Float background; Graphics2D screen2D; Color primary; pub
  3. 所属分类:Java

    • 发布日期:2009-08-15
    • 文件大小:1048576
    • 提供者:caolijunmingyan
  1. Visual C++ 编程资源大全(英文源码 图形)

  2. 1,01.zipDisplaying a 256 color bitmap在程序中显示256色的位图(6KB)2,02.zipCreating a bitmap object from a BMP file从位图文件中创建位图对象(6KB)3,03.zipAn auto-sizing bitmap picture control一个自适应大小的位图控件(16KB)4,04.zipWriting a bitmap to a BMP file将一个位图写到BMP文件中(11KB)5,05.zipB
  3. 所属分类:C++

    • 发布日期:2007-10-23
    • 文件大小:3145728
    • 提供者:zhangxucool
  1. 桌面画图 Hook screen paint

  2. 桌面画图 Hook screen paint
  3. 所属分类:C++

    • 发布日期:2009-11-18
    • 文件大小:96256
    • 提供者:pzou9330
  1. 幻灯片java手动播放

  2. import java.awt.*; import java.awt.event.*; import java.applet.*; import java.net.*; import java.io.*; public class SR_Slider extends Frame implements ActionListener, WindowListener, Runnable { public static void main(String Pagli[]) { new SR_Slider
  3. 所属分类:Java

    • 发布日期:2010-07-04
    • 文件大小:7168
    • 提供者:cyf666666
  1. j2me+api+中文版

  2. int getGameAction(int keyCode) 返回按键编码值对应用的游戏操作; int getKeyCode(int gameAction) 返回游戏操作常量的案件编码值; String getKeyName(int keyCode) 返回按键编码值对应的按键的名称,这个名称不是游戏操作的名称,而是实际按键的名称; boolean hasPointerEvents() 响应指针拖动事件; boolean hasPointerMotionEvents() 判断设备是否探测指针设备
  3. 所属分类:C#

    • 发布日期:2010-11-02
    • 文件大小:6291456
    • 提供者:libinboy
  1. java--拼图游戏源代码

  2. import java.awt.*; import java.applet.*; import java.awt.event.*; public class PPuzzle extends Applet{ Image imgPuzzle,buff; Point fifteen=new Point(3,3); int[][] map={{0,4,8,12},{1,5,9,13},{2,6,10,14},{3,7,11,15}}; int sx,sy; Canvas screen; Graphic
  3. 所属分类:Java

    • 发布日期:2010-11-22
    • 文件大小:116736
    • 提供者:wsf988414
  1. Using DIB Sections in VB

  2. Using DIB Sections in VB An Easy to Use Class for manipulating DIBSections plus a blindingly quick technique for updating the bits Updated! 17 February 1999 The previous version of this code crashed when run under NT4.0. This was because the cod
  3. 所属分类:VB

    • 发布日期:2008-03-18
    • 文件大小:114688
    • 提供者:fgdfg123
  1. DIBSection Class VB

  2. What is a DIB Section?A DIB (Device Independent Bitmap) Section is a GDI object like a standard DIB but which additionally provides a pointer to the memory used to store the bitmap bits to which the creating application has direct access. This allow
  3. 所属分类:VB

    • 发布日期:2008-03-18
    • 文件大小:5120
    • 提供者:fgdfg123
  1. screen-paint

  2. screen-paint 屏幕画板 屏幕画板 屏幕截图 屏幕涂鸦 本项目用Delphi6编译 作者:王集鹄
  3. 所属分类:桌面系统

    • 发布日期:2011-05-11
    • 文件大小:700416
    • 提供者:djstars
  1. Screen Cam Component

  2. Screen Cam Component (recording screen activity to video) I developed this screen cam component with delphi (captures the activity on a screen or delphi form and writes it into an AVI file; it supports all compressors; the program contains code deri
  3. 所属分类:Delphi

    • 发布日期:2006-02-23
    • 文件大小:143360
    • 提供者:chenxh
  1. Fraps_3.4.6_Retail

  2. Fraps_3.4.6_Retail(已注册) Fraps is a universal Windows application that can be used with games using DirectX or OpenGL graphic technology. In its current form Fraps performs many tasks and can best be described as: Benchmarking Software - Show how man
  3. 所属分类:游戏开发

    • 发布日期:2011-10-27
    • 文件大小:2097152
    • 提供者:liushen001
  1. cobsoft green 1.0 build 19

  2. Cobsoft Green 1.0 ------------------------------------------- 2012-01-15 Create the initial version 1.0 build 1 ------------------------------------------- 2012-01-18 screen use double buffer use fixed window move message box to underground 1.0
  3. 所属分类:C++

    • 发布日期:2012-02-01
    • 文件大小:34816
    • 提供者:cobras
  1. Android-3.0-Application-Development-Cookbook

  2. 英文原版 Preface 1 Chapter 1: Activities 5 Introduction 5 Declaring an activity 6 Starting a new activity with an intent object 10 Switching between activities 14 Returning a result from an activity 17 Storing an activity's state 20 Storing persistent a
  3. 所属分类:Android

    • 发布日期:2012-04-18
    • 文件大小:3145728
    • 提供者:mojianqiu
  1. TMS.Component.Pack.v7.0.0.0 4-XE4

  2. TMS Component Pack v7.0.0.0 release May 28, 2013 ***************************************************** TMS Component pack v7.0.0.0 : update Jun 28, 2013 ***************************************************** New: TAdvCheckTreeView v1.0.0.0 ----------
  3. 所属分类:Delphi

    • 发布日期:2013-09-12
    • 文件大小:29360128
    • 提供者:a864000
  1. unity.3.x.game.development.essentials.pdf

  2. Table of Contents Preface 1 Chapter 1: Enter the Third Dimension 7 Getting to grips with 3D 7 Coordinates 8 Local space versus world space 9 Vectors 11 Cameras 11 Projection mode—3D versus 2D 11 Polygons, edges, vertices, and meshes 12 Materials, te
  3. 所属分类:其它

    • 发布日期:2013-10-21
    • 文件大小:46137344
    • 提供者:weicaijiang
  1. Bmp To Mif 转换器

  2. Bmp To Mif 转换器 // (karimov 2005) // This program was originnaly written by one of the ECE241 students to convert an image // supplied in a BMP file into an MIF file format for use with Quartus II. // // This program has recently been modified to wor
  3. 所属分类:硬件开发

    • 发布日期:2013-11-14
    • 文件大小:27648
    • 提供者:u012551136
  1. VC++ 6.0 - Advanced MFC Programming

  2. 目录 TOOL BAR AND DIALOG BAR 1.1. Adding an Extra Docking Tool Bar Default Tool Bar Tool Bar Implementation Message Mapping Adding New Tool Bar Resource Declaring New Member Variable Creating New Tool Bar Command Message Mapping 1.2. Imitating the Beh
  3. 所属分类:C++

    • 发布日期:2009-03-06
    • 文件大小:1048576
    • 提供者:wugamp
  1. Tips_and_Tricks_with_DirectX_9.pdf

  2. Contents Preface vii About the Authors ix Introduction xix Section I—Geometry Manipulation Tricks 1 Using Vertex Shaders for Geometry Compression 3 Dean Calver Using Lookup Tables in Vertex Shaders 13 Carsten Wenzel Terrain Geomorphing in the Vertex
  3. 所属分类:iOS

    • 发布日期:2009-03-10
    • 文件大小:11534336
    • 提供者:donaldo_o
  1. GPU Instancer 0.9.0

  2. GPU Instancer is an out of the box solution to display extreme numbers of objects on screen with high performance. With a few mouse clicks, you can instance your prefabs, Unity terrain details and trees. GPU Instancer provides user friendly tools to
  3. 所属分类:Unity3D

    • 发布日期:2018-10-09
    • 文件大小:67
    • 提供者:qq_41191951
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