NGUI Next-Gen UI v2.6.3.unitypackage Features Full Inspector integration No need to hit Play to see the results What you see in the Scene view is what you get in the Game view (fully WYSIWYG) Component-based, modular nature: attach the behaviours yo
3D Wall FX version 1.0.8.8053 Hello and thank you for using 3D Wall FX. By downloading our FlashXML product you have become part of the FX community and we are very pleased to welcome you and wish you a long-lasting FlashXML experience. The 3D Wall
NGUI最新版本 NGUI: Next-Gen UI v3.0.7 f1 (Dec 09,2013) https://www.assetstore.unity3d.com/#/content/2413 加入NGUI最新的布局系统--- NGUI LayOut System Requires Unity 3.5.7 or higher. NGUI is a very powerful UI system and event notification framework. Features: -F
NGUI最新版本 NGUI: NGUI Next-Gen UI v3.6.7 https://www.assetstore.unity3d.com/#/content/2413 加入NGUI最新的布局系统--- NGUI LayOut System Requires Unity 4.3 or higher. NGUI is a very powerful UI system and event notification framework. Features: -Full Inspector
Overview NGUI is a powerful UI system and event notification framework for Unity (both Pro and Free) written in C# that closely follows the KISS principle. It features clean code and simple, minimalistic approach to everything. Many behaviour classe
Requires Unity 5.x. UGUI MiniMap is a complete MiniMap / WorldMap solution for Unity uGUI. You can easily create any type of minimap you want for any genre of game, like: race, fps, rpg games etc. Demo: UGUI MiniMap | Support: Forum Features: -UGUI
Features Full Inspector integration No need to hit Play to see the results What you see in the Scene view is what you get in the Game view (fully WYSIWYG) Component-based, modular nature: attach the behaviours you want to make your widgets do what y
Requires Unity 5.0.0 or higher. UGUI MiniMap is a complete MiniMap / WorldMap solution for Unity uGUI. You can easily create any type of minimap you want for any genre of game, like: race, fps, rpg games etc. Features: -UGUI Support. - Compass Bar.
Features Full Inspector integration No need to hit Play to see the results What you see in the Scene view is what you get in the Game view (fully WYSIWYG) Component-based, modular nature: attach the behaviours you want to make your widgets do what y