– Part 1: Systems – Part 2: Video – Part 3: Audio – Part 4: Compliance testing – Part 5: Software simulation – Part 6: Extensions for DSM-CC – Part 7: Advanced Audio Coding (AAC) – Part 9: Extension for real time interface for systems decoders – Par
The migration of immersive media towards telecommunication applications is advancing rapidly. Impressive progress in the field of media compression, media representation, and the larger and ever increasing bandwidth available to the customer, will f
A standard on low bit rate coding for mono or stereo audio signals was established by MPEG-1 Audio in ISO/IEC 11172-3. This standard is applicable for carrying of high quality digital audio signals associated with or without picture information on s
Digital Video and Audio Broadcasting Technology A Practical Engineering Guide” deals with all the most important digital television, sound radio and multimedia standards such as MPEG, DVB, DVD, DAB, ATSC, T-DMB, DMB-T, DRM and ISDB-T. The book provi
ContentsSection I FundamentalsChapter 1 Introduction1.1 Practical Needs for Image and Video Compression1.2 Feasibility of Image and Video Compression1.2.1 Statistical Redundancy1.2.2 Psychovisual Redundancy1.3 Visual Quality Measurement 1.3.1 Subjec
Beginnings are important. Beginnings are when we establish trust and de ne much of how a relationship will progress. The new formats of virtual reality (VR), alternate reality (AR), and mixed reality (MR) are at a beginning. These new “realities” ar