GJK计算碰撞代码的应用 //----------------------------------------------------------------------------- // Torque 3D // Copyright (C) GarageGames.com, Inc. // // The core algorithms in this file are based on code written // by G. van den Bergen for his interfe
基于DirectSound的简易播放器 #include "stdafx.h" #include "test.h" #include "testDlg.h" #include "process.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog D
require "lc" print(lc.help()); Simple Characters Transformation a2w(ansi to unicode) u2w(utf8 to unicode) w2a(unicode to ansi) w2u(unicode to utf8) u2a(utf8 to ansi) a2u(ansi to utf8) bstr(bytes of str) help(show this) wunoman@qq.com 2012/03/06