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上传时间: 2010-05-31
详细说明: ape_a0452d物理引擎 06-21-07 Version 0.45a Two new properties for much greater stability - constraintCycles and constraintCollisionCycles Group now takes collideInternal setting as a parameter in the constructor. Fixed a bug where certain particles/constraints would be drawn before their parent hierarchy was added to the engine Corrected misc documentation errors/omissions New Demo - walker robot 06-01-07 Version 0.4a Changed license to MIT Groups added. Composites added. Fixed a bug with SpringConstraint restLength <= 0. Thank s to Robert Brisita. Added a base class, AbstractItem, the parent of both constraints and particles for better OOD Fixed particles are no longer repainted, unless new property 'alwaysRepaint' is true -- improves performance Some performance tweaks, especially with loops. The 'container' property for particles and constraints renamed to 'sprite', for clarity. The APEngine.container property is now of type DisplayObjectContainer, not Sprite. Renamed 'rotation' to 'radian' in RectangleParticle to be consistent with SpringConstraint. Thanks to Robert Brisita Removed corner particles and edge particles due to grouping issue. The same effect can be recreated with Composites, or Groups 05-02-07 - Version 0.3 Improvements to the SpringConstraint including much better collision response Many API additions for easier painting and attaching DisplayObjects Fixed a bug with adding forces. AbstractParticle.addForce() was altering the 'force' array in APEngine. Changed the default painting methods to be faster and better designed. Painting cycle is now managed by APEngine, not the user. 10-13-06 - Version 0.2 Initial release ...展开收缩
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