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文件名称: Beginning.Math.and.Physics.for.Game.Programmers
  所属分类: C++
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  文件大小: 2mb
  下载次数: 0
  上传时间: 2010-06-01
  提 供 者: ZZRa****
 详细说明: Who Is This Book For? This book is for anybody interested in the programming side of game development. Code samples and references to the open-source demos on the companion CD have been provided in every chapter, so if you are already familiar with C++ you will definitely walk away with a deeper understanding of these foundational topics in math & physics for programming games. However, programming experience is not necessary if you focus on the math and physics topics conceptually and then try the self-assessment questions. You can always come back and revisit the code samples after you've started an introductory course in C++. This is not a book about 3D programming per se. Rather, it's a foundational tool for the math and physics involved in 3D programming. In addition, this book is not a replacement for more-advanced volumes on 3D math—it's a stepping-stone to those volumes. It provides the foundation you will need to tackle advanced topics in realistic 3D simulation. A strong background in algebra is required for optimal success with this book. Geometry and trigonometry are both strongly recommended. ...展开收缩
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