说明: Harness the power of Procedural Generation to design unique games with Unity About This Book Learn the basics of PCG development Develop a 2D game from start to finish Explore all the different ways PCG can be applied in games Who This Book Is For T <ramissue> 在 上传 | 大小:5242880
说明: Unity4.6 Samples UI using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; [RequireComponent(typeof(Image))] public class DragMe : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler { public bool dragOnSurfaces = true; <u011355381> 在 上传 | 大小:9437184
说明: A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets About This Book Learn to create simple 2D to complex 3D graphics and games using all possible tools and widgets available for game development in Q <ramissue> 在 上传 | 大小:5242880