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文件名称: Catch That Cow
  所属分类: 硬件开发
  开发工具:
  文件大小: 176kb
  下载次数: 0
  上传时间: 2010-10-16
  提 供 者: shangdi*******
 详细说明: 上帝王牌 Description Farmer John has been informed of the location of a fugitive cow and wants to catch her immediately. He starts at a point N (0 ≤ N ≤ 100,000) on a number line and the cow is at a point K (0 ≤ K ≤ 100,000) on the same number line. Farmer John has two modes of transportation: walking and teleporting. * Walking: FJ can move from any point X to the points X - 1 or X + 1 in a single minute * Teleporting: FJ can move from any point X to the point 2 × X in a single minute. If the cow, unaware of its pursuit, does not move at all, how long does it take for Farmer John to retrieve it? Input Line 1: Two space-separated integers: N and K Output Line 1: The least amount of time, in minutes, it takes for Farmer John to catch the fugitive cow. Sample Input 5 17 Sample Output 4 Hint The fastest way for Farmer John to reach the fugitive cow is to move along the following path: 5-10-9-18-17, which takes 4 minutes. ...展开收缩
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