您好,欢迎光临本网站![请登录][注册会员]  
文件名称: OpenGL Programming for the X Windows System
  所属分类: 游戏开发
  开发工具:
  文件大小: 16mb
  下载次数: 0
  上传时间: 2011-06-09
  提 供 者: lancho******
 详细说明: Product Description OpenGL is the fastest and most widely available software standard for producing high-quality color images of 3D scenes. This practical guide shows X programmers how to construct working 3D applications using OpenGL and how to tightly integrate OpenGL applications with the X Window System. Written by a Silicon Graphics X Window System and OpenGL expert, OpenGL Programming for the X Window System uses the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be constructed quickly and explores OpenGL fe atures using examples written with GLUT. This book also: *explains the GLX model for integrating OpenGL and Xlib *shows how to use OpenGL with Motif and other widget sets *discusses the latest OpenGL standards: OpenGL 1.1, GLX 1.2, and GLU 1.2 *covers advanced topics such as alternative input devices and overlays *includes valuable information for ensuring OpenGL portability and interoperability *provides pointers for performance tuning Each chapter contains source code demonstrating the techniques described. Source code for all the examples provided, and for the GLUT library itself, are available for downloading via the Internet. Intended for C programmers familiar with the Xlib and/or Motif programming interfaces. No previous OpenGL knowledge is required. 0201483599B04062001 From the Back Cover OpenGL is the fastest and most widely available software standard for producing high-quality color images of 3D scenes. This practical guide shows X programmers how to construct working 3D applications using OpenGL and how to tightly integrate OpenGL applications with the X Window System. Written by a Silicon Graphics X Window System and OpenGL expert, OpenGL Programming for the X Window System uses the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be constructed quickly and explores OpenGL features using examples written with GLUT. This book also: explains the GLX model for integrating OpenGL and Xlib shows how to use OpenGL with Motif and other widget sets discusses the latest OpenGL standards: OpenGL 1.1, GLX 1.2, and GLU 1.2 covers advanced topics such as alternative input devices and overlays includes valuable information for ensuring OpenGL portability and interoperability provides pointers for performance tuning Each chapter contains source code demonstrating the techniques described. Source code for all the examples provided, and for the GLUT library itself, are available for downloading via the Internet. Intended for C programmers familiar with the Xlib and/or Motif programming interfaces. No previous OpenGL knowledge is required. ...展开收缩
(系统自动生成,下载前可以参看下载内容)

下载文件列表

相关说明

  • 本站资源为会员上传分享交流与学习,如有侵犯您的权益,请联系我们删除.
  • 本站是交换下载平台,提供交流渠道,下载内容来自于网络,除下载问题外,其它问题请自行百度
  • 本站已设置防盗链,请勿用迅雷、QQ旋风等多线程下载软件下载资源,下载后用WinRAR最新版进行解压.
  • 如果您发现内容无法下载,请稍后再次尝试;或者到消费记录里找到下载记录反馈给我们.
  • 下载后发现下载的内容跟说明不相乎,请到消费记录里找到下载记录反馈给我们,经确认后退回积分.
  • 如下载前有疑问,可以通过点击"提供者"的名字,查看对方的联系方式,联系对方咨询.
 相关搜索: OpenGL Programming for the X
 输入关键字,在本站1000多万海量源码库中尽情搜索: