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上传时间: 2008-04-30
详细说明: Building a framework is difficult. On the one hand, the framework needs to be
flexible enough to cater to a wide variety of needs; on the other hand, it needs to
be solid enough that it doesn’t fall prey to the beast of complexity—the urge to
make it the solution to conquer all other solutions. In today’s development environment,
a multitude of frameworks is available to help you deal with various
aspects of creating complex and useful enterprise software. Each framework providessomething unique that makes it cover its particular field of application in a
(more or less) human-friendly manner; in addition, each framework must work
within its boundaries, relating to other frameworks in a software ecology that is
constantly changing as needs and requirements change.
In order to accomplish this seemingly impossible task, it is necessary to acknowledge
and study past efforts that a framework is supposed to replace and/or extend.
In the case of WebWork, there were, and still are, a number of different approaches
and frameworks that I looked at before I set to work. The idea was to create a new
framework that allowed developers to get their job done with as little work as possible
and perform each task efficiently without needing an unnecessarily complex
framework to work against. Simple things should be simple to do while allowing
complex things to be possible.
Another important aspect of WebWork is that it should allow developers as
much freedom as possible to use other technologies—for example, to render output.
A number of rendering alternatives are available, and it’s impossible—and ...展开收缩
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