说明:AutoLOD is primarily a framework for enabling automatic post-processing of geometrical model assets on import to create simplified levels-of-detail (LOD). <ZJ_____W> 在 上传 | 大小:260046848
说明:Unreal Engine 4.x scr ipting with C++ Cookbook Second Edition;
This book is intended for game developers who understand the
fundamentals of game design and C++ and would like to incorporate
native code into the games they make with Unreal.
The reader <u012801153> 在 上传 | 大小:39845888