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文件名称: DIBAPI.h头文件
  所属分类: C++
  开发工具:
  文件大小: 8kb
  下载次数: 0
  上传时间: 2013-12-17
  提 供 者: u0131*****
 详细说明: /******************************************************************************** * DIBAPI.H * * Header file for Device-Independent Bitmap (DIB) API. Provides * function prototypes and constants for DIB functions ********************************************************************************/ #ifndef __DIBAPI_H_ #define __DIBAPI_H_ ////////////////////////////////////////////////////////// /* Handle to a DIB */ #define HDIB HANDLE // Dib Header Marker - used in writing DIBs to files #define DIB_HEADER_MAR KER ((WORD) ('M' << 8) | 'B') /* DIB constants */ #define PALVERSION 0x300 /* DIB copy constants */ #define PW_WINDOW 1 #define PW_CLIENT 2 // Image position in Canvas #define LEFT_UP 1 #define CENTER_UP 2 #define RIGHT_UP 3 #define LEFT_CENTER 4 #define CENTER_CENTER 5 #define CENTER_RIGHT 6 #define LEFT_DOWN 7 #define CENTER_DOWN 8 #define RIGHT_DOWN 9 /* Gray Method */ #define MEAN_GRAY 0 #define MAXIMUM_GRAY 1 #define WEIGHT_GRAY 2 /* Color Model */ #define RGB_COLOR 0 #define CMYK_COLOR 1 #define HSI_COLOR 2 #define HLS_COLOR 3 #define UNDEFINED (-1.0) // Separate color #define SEPARATE_RED 1 #define SEPARATE_GREEN 2 #define SEPARATE_BLUE 3 // Filte color #define FILTE_RED 1 #define FILTE_GREEN 2 #define FILTE_BLUE 3 // Filter algorithm #define FILTER1 1 #define FILTER2 2 #define FILTER3 3 // Edge enhancement algorithm #define VERT 1 #define HORZ 2 #define VERTHORZ 3 #define NORTH 4 #define NORTHEAST 5 #define EAST 6 #define SOUTH 7 #define SOUTHEAST 8 #define SOUTHWEST 9 #define WEST 10 #define NORTHWEST 11 #define LAP1 12 #define LAP2 13 #define LAP3 14 #define LAP4 15 #define SOBEL 16 #define HOUGH 17 /* DIB Macros*/ // WIDTHBYTES performs DWORD-aligning of DIB scanlines. The "bits" // parameter is the bit count for the scanline (biWidth * biBitCount), // and this macro returns the number of DWORD-aligned bytes needed // to hold those bits. #define WIDTHBYTES(bits) (((bits) + 31) / 32 * 4) #define IS_WIN30_DIB(lpbi) ((*(LPDWORD)(lpbi)) == sizeof(BITMAPINFOHEADER)) #define RECTWIDTH(lpRect) ((lpRect)->right - (lpRect)->left) #define RECTHEIGHT(lpRect) ((lpRect)->bottom - (lpRect)->top) #define BOUND(x, mn, mx) ((x) < (mn) ? (mn) : ((x) > (mx) ? (mx) : (x))) #define WaitCursorBegin() HCURSOR hcURSOR = SetCursor(LoadCursor(NULL, IDC_WAIT)) #define WaitCursorEnd() SetCursor(hcURSOR) /* function prototypes */ // DIB initialization HDIB CreateDIB(DWORD, DWORD, WORD); HDIB CreateDefaultDIB(DWORD dwWidth, DWORD dwHeight); void DestroyDIB(HDIB); HDIB LoadDIB (LPTSTR); BOOL SaveDIB (HDIB, LPTSTR); HDIB ReadDIBFile(HANDLE); BOOL WriteDIBFile(HDIB hDib, HANDLE hFile); // DIB attributes DWORD BytesPerLine(LPBYTE lpDIB); DWORD BytesPerLine(HDIB hDIB); DWORD DIBlockSize(HDIB hDIB); DWORD DIBlockSize(LPBYTE lpDIB); DWORD DIBHeight (LPBYTE lpDIB); DWORD DIBHeight (HDIB hDIB); DWORD DIBWidth (LPBYTE lpDIB); DWORD DIBWidth (HDIB hDIB); WORD DIBNumColors (LPBYTE lpDIB); WORD DIBNumColors (HDIB hDIB); WORD DIBBitCount (LPBYTE lpDIB); WORD DIBBitCount (HDIB hDIB); LPBYTE FindDIBBits (LPBYTE lpDIB); WORD PaletteSize (LPBYTE lpDIB); WORD PaletteSize (HDIB hDIB); // DIB display BOOL PaintBitmap(HDC, LPRECT, HBITMAP, LPRECT, HPALETTE, DWORD); BOOL PaintDIB(HDC, LPRECT, HDIB, LPRECT, HPALETTE, DWORD); BOOL DitherDisplayDIB(HDC, LPRECT, HDIB, LPRECT, DWORD); // DIB operations HBITMAP DIBToDIBSection(LPBYTE lpDIB); HBITMAP DIBToDIBSection(HDIB hDIB); HDIB DIBSectionToDIB(HBITMAP hBitmap); HDIB ConvertDIBFormat(LPBYTE lpSrcDIB, UINT nWidth, UINT nHeight, UINT nbpp, BOOL bStretch, HPALETTE hPalSrc); HDIB ConvertDIBFormat(HDIB hDIB, UINT nWidth, UINT nHeight, UINT nbpp, BOOL bStretch, HPALETTE hPalSrc); HDIB ConvertDIBFormat(LPBYTE lpSrcDIB, UINT nbpp, HPALETTE hPalSrc); HDIB ConvertDIBFormat(HDIB hDIB, UINT nbpp, HPALETTE hPalSrc); HDIB BitmapToDIB (HBITMAP, HPALETTE); HDIB BitmapToDIB (HBITMAP, HPALETTE, WORD); HDIB ChangeBitmapFormat (HBITMAP, WORD, DWORD, HPALETTE); HBITMAP DIBToBitmap (HDIB hDIB, HPALETTE hPal); HDIB ChangeDIBFormat (HDIB, WORD, DWORD); // DIB palette HPALETTE CreateDIBPalette(LPBYTE lpDIB); HPALETTE CreateDIBPalette(HDIB hDIB); BOOL DisplayPalette(HDC hDC, LPRECT lpRect, HPALETTE hPal); HPALETTE CopyPalette(HPALETTE hPalSrc); HPALETTE GetSystemPalette(void); int PalEntriesOnDevice (HDC hDC); HPALETTE CreateIdentifyPalette(HPALETTE hPalSrc); BOOL MapDIBColorsToPalette(HDIB hDIB, HPALETTE hPalette); HPALETTE CreateDitherPalette(); HDIB CreateDither8BppDIB(HDIB hDIB); // DIB capture HBITMAP CopyScreenToBitmap (LPRECT); HBITMAP CopyWindowToBitmap (HWND, WORD); HBITMAP CopyClientRectToBitmap(HWND hWnd, LPRECT lpRect); HDIB CopyScreenToDIB (LPRECT); HDIB CopyWindowToDIB (HWND, WORD); HDIB CopyClientRectToDIB(HWND hWnd, LPRECT lpRect); // effect display void DrawTransparentBitmap(HDC, HBITMAP, LONG, LONG, COLORREF); BOOL Fade(int nDeltaR, int nDeltaG, int nDeltaB, BYTE rm, BYTE gm, BYTE bm, BYTE *r, BYTE *g, BYTE *b); // Helper HANDLE CopyHandle(HANDLE h); void Delay(DWORD dwDelayTime); // DIB transform HBITMAP CropBitmap(HBITMAP, LPRECT); HDIB CropDIB(HDIB, LPRECT); HDIB CutDIB(HDIB, LPRECT); HDIB MergeDIB(HDIB hDib1, HDIB hDib2, POINT ptTopLeft); HDIB TransparentMergeDIB(HDIB hDIB1, HDIB hDIB2, POINT ptTopLeft, COLORREF crTransparent); HBITMAP RotateBitmapNT(HBITMAP hBitmap, double fDegrees, COLORREF clrBack); HBITMAP RotateBitmap(HBITMAP hBitmap, double fDegrees, COLORREF clrBack); HDIB RotateDIB(HDIB hDIB, double fDegrees, COLORREF clrBack); HDIB RotateDIB(HDIB hDib); HDIB FlipHorzDIB(HDIB hDib); HDIB FlipVertDIB(HDIB hDib); HDIB ChangeDIBSize(HDIB hDIB, int nWidth, int nHeight); HDIB ChangeDIBCanvasSize(HDIB hDIB, int nWidth, int nHeight, int nPosition); // Color quantization HPALETTE CreateOctreePalette(HDIB hDIB, UINT nMaxColors, UINT nColorBits); HPALETTE CreateOctreePalette(LPBYTE lpDIB, UINT nMaxColors, UINT nColorBits); // color process HDIB SeparateRGBfromDIB(HDIB hDib, int nIndex); HDIB FilteRGBfromDIB(HDIB hDib, int nIndex); HDIB ColorQuantizeDIB(HDIB hDIB, UINT nColorBits, UINT nMaxColors); HPALETTE ConvertToGrayscale(HDIB hDib, int nMethod, double fRedWeight, double fGreenWeight, double fBlueWeight); BOOL AdjustDIBColor(HDIB hDib, int nColorModel, int v1, int v2, int v3); BOOL AdjustDIBBrightness(HDIB hDib, int v); BOOL AdjustDIBContrast(HDIB hDib, int v); void RGBtoHSI(BYTE r, BYTE g, BYTE b, double *h, double *s, double *i); void HSItoRGB(double h, double s, double i, BYTE *r, BYTE *g, BYTE *b); void RGBtoHLS(BYTE r, BYTE g, BYTE b, double *h, double *l, double *s); void HLStoRGB(double h, double l, double s, BYTE *r, BYTE *g, BYTE *b); void CMYKtoRGB(BYTE c, BYTE m, BYTE y, BYTE k, BYTE *r, BYTE *g, BYTE *b); void RGBtoCMYK(BYTE r, BYTE g, BYTE b, BYTE *c, BYTE *m, BYTE *y, BYTE *k); void ChangeContrast(int nDelta, BYTE *r, BYTE *g, BYTE *b); void ChangeBrightness(int nDelta, BYTE *r, BYTE *g, BYTE *b); // image process BOOL HighPassDIB(HDIB hDib, int Strength, int nAlgorithm); BOOL LowPassDIB(HDIB hDib, int Strength, int nAlgorithm); BOOL EdgeEnhanceDIB(HDIB hDib, int Strength, int nDirection); BOOL MedianFilterDIB(HDIB hDib); BOOL ErosionDIB(HDIB hDib, BOOL bHori); BOOL DilationDIB(HDIB hDib, BOOL bHori); BOOL MorphOpenDIB(HDIB hDib, BOOL bHori); BOOL MorphCloseDIB(HDIB hDib, BOOL bHori); BOOL ContourDIB(HDIB hDib, BOOL bHori); BOOL ThinningDIB(HDIB hDib); BOOL ReverseDIB(HDIB hDib); BOOL FFTDIB(HDIB hDIB); BOOL DCTDIB(HDIB hDIB); BOOL WALhDIB(HDIB hDIB); ////////////////////////////////////////////////////////// #endif //__DIBAPI_H_ ...展开收缩
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