您好,欢迎光临本网站![请登录][注册会员]  
文件名称: Android.Game.Programming.by.Example.1785280120
  所属分类: Android
  开发工具:
  文件大小: 4mb
  下载次数: 0
  上传时间: 2015-07-07
  提 供 者: rami****
 详细说明: Harness the power of the Android SDK by building three immersive and captivating games About This Book Implement the critical main game loop and structure your games to enable an array of advanced features Animate your characters with sprite sheets, add multiple scrolling parallax backgrounds, and implement genuinely tough, playable levels in your games Build super-smooth 60 frames per second with the help of this easy-to-follow, projects-based guide Who This Book Is For The book is best suited for existing Android or Java prog rammers who want to adapt their skills to make exciting Android games. The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed. In Detail Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games. This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects. Table of Contents Chapter 1. Player 1 UP Chapter 2. Tappy Defender – First Step Chapter 3. Tappy Defender – Taking Flight Chapter 4. Tappy Defender – Going Home Chapter 5. Platformer – Upgrading the Game Engine Chapter 6. Platformer – Bob, Beeps, and Bumps Chapter 7. Platformer – Guns, Life, Money, and the Enemy Chapter 8. Platformer – Putting It All Together Chapter 9. Asteroids at 60 FPS with OpenGL ES 2 Chapter 10. Move and Draw with OpenGL ES 2 Chapter 11. Things That Go Bump – Part II ...展开收缩
(系统自动生成,下载前可以参看下载内容)

下载文件列表

相关说明

  • 本站资源为会员上传分享交流与学习,如有侵犯您的权益,请联系我们删除.
  • 本站是交换下载平台,提供交流渠道,下载内容来自于网络,除下载问题外,其它问题请自行百度
  • 本站已设置防盗链,请勿用迅雷、QQ旋风等多线程下载软件下载资源,下载后用WinRAR最新版进行解压.
  • 如果您发现内容无法下载,请稍后再次尝试;或者到消费记录里找到下载记录反馈给我们.
  • 下载后发现下载的内容跟说明不相乎,请到消费记录里找到下载记录反馈给我们,经确认后退回积分.
  • 如下载前有疑问,可以通过点击"提供者"的名字,查看对方的联系方式,联系对方咨询.
 相关搜索: Android Game Programming
 输入关键字,在本站1000多万海量源码库中尽情搜索: