文件名称:
Game.Development.and.Simulation.with.Unreal.Technology.149870624X
开发工具:
文件大小: 7mb
下载次数: 0
上传时间: 2015-09-23
详细说明: Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from the basic use of the engine to build games and simulation content out of the box, to intermediate design of interactive content by building on the pre-supplied contents from the base engine, and through advanced implementations geared toward a comprehensive understandin g of the power of the Unreal Engine. This is one of the first books on developing interactive content for games, entertainment, and simulation to cover the newly released UE4. Industry-level game concepts in level design, coding, and programming, networking, and multiplayer concepts are covered. The book presents beginner- through advanced-level concepts in designing and developing games with the Unreal Engine 4. It includes small/mid-scale projects developed as concept examples throughout the book, which can be used in more comprehensive and entertaining interactive computer simulations and games. The book is organized into three parts. Part 1 covers the basics of the unreal engine, including an overview of each subcomponent of the engine, an overview of the UE4 project templates, and the main features each provides. Part 2 delves into more advanced topics in the new UE4 material pipeline, including layered materials and different shading models. Part 3 walks you through the steps of building your own games with UE4. It also provides advanced coverage of Blueprint systems in UE4. Each chapter includes do-it-yourself extensions to the concept modules presented to solidify your understanding of the concepts and techniques. Exercises and summaries are also included at the end of each chapter to help take your understanding of Unreal Engine 4 to the next level. Table of Contents SECTION I Unreal Technology Basics: Introductory Development Techniques Chapter 1 Setting up Unreal Project Templates Chapter 2 Introduction to Level Design in Unreal Technology Chapter 3 Unreal Visual Scripting with Blueprints Chapter 4 Materials in Unreal Engine SECTION II Making Game Worlds Stand Out: Intermediate Development Concepts Chapter 5 Advanced Material Concepts in Unreal Engine Chapter 6 Visual Effects and Cascade in Unreal Engine Chapter 7 Terrains and Landscapes in Unreal Engine SECTION III Example Games: Advanced Game Development Concepts Chapter 8 Advanced Blueprint Concepts Chapter 9 A Top-Down Game with Blueprints Appendix A Material Expressions in Unreal Engine 4 Appendix B Distributions in Unreal Engine 4 Appendix C The Curve Editor in Unreal Engine 4 ...展开收缩
(系统自动生成,下载前可以参看下载内容)
下载文件列表
相关说明
- 本站资源为会员上传分享交流与学习,如有侵犯您的权益,请联系我们删除.
- 本站是交换下载平台,提供交流渠道,下载内容来自于网络,除下载问题外,其它问题请自行百度。
- 本站已设置防盗链,请勿用迅雷、QQ旋风等多线程下载软件下载资源,下载后用WinRAR最新版进行解压.
- 如果您发现内容无法下载,请稍后再次尝试;或者到消费记录里找到下载记录反馈给我们.
- 下载后发现下载的内容跟说明不相乎,请到消费记录里找到下载记录反馈给我们,经确认后退回积分.
- 如下载前有疑问,可以通过点击"提供者"的名字,查看对方的联系方式,联系对方咨询.