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Getting Started with Flex 3 英文原版 Adobe 官方资源
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上传时间: 2009-03-18
详细说明: Getting Started with Flex™ 3 PDF 英文原版 Preface Who Should Read This Book? This book is primarily intended for people who are new to Flex or who have tried previous versions of Flex and are interested in what’s new in Flex 3. I’ve designed the book to be a quick tour of the Flex world without delving too deeply into any one topic. To provide in-depth coverage of every topic I present in the book would require five times the page count, which could present a health hazard to you, dear reader. To make up for the lack of depth in ev ery area, in Chapter 10 I provide a collection of resources from which you can glean additional information regarding Flex. And as always, there is Google, which is your best friend when it comes to learning about the nooks and crannies of the Flex API. How This Book Is Organized? Here is a summary of the chapters in the book and what you can expect from each: Chapter 1 In this chapter, I’ll guide you through installing Flex Builder 3 and putting together a fun image manipulator application. Chapter 2 This chapter presents several real-world examples of sites that make amazing use of Flex. Chapter 3 This chapter provides a step-by-step walkthrough of how to build a Flex application. Chapter 4 This chapter describes Flex layout mechanisms and controls. Filters and effects are also covered. Chapter 5 This chapter covers the different forms of network communications supported by Flex applications, and includes examples for a few of them. Chapter 6 This chapter presents additional example applications, including a calculator, an image viewer, a drag-and-drop application, and more. Chapter 7 This chapter provides a preview of several advanced controls that are available for use as stock libraries. Some choice examples include 3D graphing, as well as a flow list that is similar to Cover Flow in iTunes. Chapter 8 This chapter discusses how to build small Flex movies for use on other people’s web pages. A full working chat widget is provided as an example. Chapter 9 This chapter covers how to use Adobe’s AIR runtime to put Flex applications on the desktop. Chapter 10 This chapter presents numerous resources for Flex developers, including blogs, forums, podcasts, books, and more. ...展开收缩
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