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上传时间: 2010-02-19
详细说明: game programming is an exciting job in the computing world. Where else do you get the chance to create virtual worlds that encompass creatures or places normally found only in dreams? You give people the ability to become anyone they want, and provide them with environments that bring their fantasies to life. The game industry is growing by leaps and bounds, and the technology is expanding right along with it. Just a few years ago, video cards with 3D hardware on the consumer level were unheard of. Only expensive SGI workstation s were capable of real-time 3D, and OpenGL were in its infancy. As PCs became more popular, OpenGL was ported to this expanding platform, bringing 3D rendering to the masses for the first time. Windows was still an unpopular platform for games, but that began to change when Microsoft introduced DirectX. DirectX slowly gained popularity until it surpassed OpenGL as the standard way to create 3D graphics under Windows. Today, most PC games on the market are built on DirectX, enabling gamers to experience the latest graphics technologies and the most realistic worlds. ...展开收缩
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