用于内存受限系统软件开发,英文版本。 This paper describes some UI design patterns to use when creating software to run in limited memory. It is a draft version of a chapter to add to the authors’ book Small Memory Software, and follows the structure of other chapters
Thinking Small The Processes for Creating Small Memory Software This paper describes some process patterns for teams to follow when creating software to run in limited memory. It is a draft version of a chapter to add to the authors’ book Small Memo