本教程为英文版,请注意下载。Game Physics Engine Development is the first game physics book to emphasize building an actual engine. It focuses on the practical implementation details and addresses trade-offs that must be made. Ian’s experience with commercial phys
《游戏开发中应用的数学和物理入门教程》,英文名《Beginning Math and Physics For Game Programmers》,作者 Wendy Stahler,大小 45 Mb,本书是为英文版。内容预览: Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using