There are many programming hobbyists who write 2D games but there are far fewer that grasp the concepts of 3D programming. Although there are also quite a few "game development" books on the market, few deal with 3D game development. Those that do a
Who Should Read This Book? The most common question I'm asked is why anyone would want to write a game using the .NET framework. Other questions include, "Isn't that just for web server applications?" "Isn't it slow?" These are naturally important q
Managed DirectX was released with the latest version of the core DirectX libraries in DirectX9. It enables developers using the new .NET languages (i.e. C#, VB.NET, etc.) to develop rich multimedia applications with DirectX. Unfortunately the Manage
"Beginning Game Programming" shows budding game developers how to take their game ideas from concept to reality. Requiring only a basic understanding of the C++ language, this unique guide covers all the skills needed to create 2D and 3D games using
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photosho
Beginning 3D Game Development with Unity 4 英文版 Real-time 3D games have been around for well over ten years now. We’ve all played them, created assets in the style of our favorites, and maybe even “mod”ed a few of them. But with the Unity game engine
Hi there, and welcome to the world of Android game development. My name is Mario; I’ll be your guide for the next fourteen chapters. You came here to learn about game development on Android, and I hope to be the person who enables you to realize you