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  1. English 新东方英语背诵美文

  2. 第一篇:Youth 青春 •第二篇: Three Days to See(Excerpts)假如给我三天光明(节选) •第三篇:Companionship of Books 以书为伴(节选) •第四篇:If I Rest, I Rust 如果我休息,我就会生锈 •第五篇:Ambition 抱负 •第六篇:What I have Lived for 我为何而生 •第七篇:When Love Beckons You 爱的召唤 •第八篇:The Road to Success 成功之道 •第九篇:O
  3. 所属分类:专业指导

    • 发布日期:2009-06-19
    • 文件大小:138240
    • 提供者:lushunqiang
  1. rpg RM数据查看工具

  2. actors 角色资料 classes 职业资料 skills 特技资料 items 物品资料 weapons 武器资料 armors 装备资料 enemies 敌人资料 troops 队伍资料 states 状态资料 animations 动画资料 tilesets 图块资料 commonevents 公共事件资料 system 系统资料 scr ipts 脚本资料 查看以上数据
  3. 所属分类:硬件开发

    • 发布日期:2009-08-03
    • 文件大小:3145728
    • 提供者:ugvynietg
  1. 生而为赢__新东方英语背诵美文30篇(Born.to.Win)

  2. 生而为赢 ——新东方英语背诵美文30篇 目录: •第一篇:Youth 青春 •第二篇: Three Days to See(Excerpts)假如给我三天光明(节选) •第三篇:Companionship of Books 以书为伴(节选) •第四篇:If I Rest, I Rust 如果我休息,我就会生锈 •第五篇:Ambition 抱负 •第六篇:What I have Lived for 我为何而生 •第七篇:When Love Beckons You 爱的召唤 •第八篇:The Ro
  3. 所属分类:专业指导

    • 发布日期:2010-07-03
    • 文件大小:138240
    • 提供者:sunhaotalent
  1. Artificial.Intelligence.for.Games

  2. Two memories stand out in my career writing game AI. The first takes place in a dingy computer lab on the top floor of the computer science building at Birmingham University in the UK. Although I am half-way through the first year of my Artificial I
  3. 所属分类:Web开发

  1. 生而为赢(Born to Win) LRC

  2. 从太傻上得到的资料, 来此分享. 文件列表: 01-youth.lrc 02-three days to see.lrc 03-companionship of books.lrc 04-if i rest,i rust.lrc 05-ambition.lrc 06-what i have lived for.lrc 07-when love beckons you.lrc 08-the road to success.lrc 09-on meeting the celebrated.lrc
  3. 所属分类:专业指导

    • 发布日期:2010-09-15
    • 文件大小:48128
    • 提供者:tanr
  1. XNA 4.0 Game Development by Example: Beginner’s Guide

  2. Book Descr iption XNA Game Studio enables hobbyists and independent game developers to easily create video games. It gives you the power to bring your creations to life on Windows, the Xbox 360, the Zune, and the Windows Phone platforms. But before
  3. 所属分类:C#

    • 发布日期:2010-11-02
    • 文件大小:8388608
    • 提供者:fanjianbo
  1. 游戏设计的文档Design Document

  2. Table of Contents NAME OF GAME 1 DESIGN HISTORY 5 VERSION 1.10 5 VERSION 2.00 5 VERSION 2.10 5 GAME OVERVIEW 6 PHILOSOPHY 6 Philosophical point #1 6 Philosophical point #2 6 Philosophical point #3 6 COMMON QUESTIONS 6 What is the game? 6 Why create
  3. 所属分类:Java

    • 发布日期:2010-12-06
    • 文件大小:104448
    • 提供者:zawsd
  1. DebuggingWithGDB 6.8-2008

  2. Table of Contents Summary of gdb . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Free Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Free Software Needs Free Documenta
  3. 所属分类:C

    • 发布日期:2010-12-22
    • 文件大小:2097152
    • 提供者:shaoguangleo
  1. Robocode教程

  2. Some of the basic movement, shooting, escape bullets and targeting strategies in Robocode.It can give you a brief introduction to what are the moving paths for your enemies.
  3. 所属分类:Java

    • 发布日期:2011-05-12
    • 文件大小:674816
    • 提供者:XJTLUSocPan
  1. Practical Android 4 Games Development

  2. Part I: Planning and Creating 2D Games ............................................................ 1 ■Chapter 1: Welcome to Android Gaming .......................................................... 3 ■Chapter 2: Star Fighter : A 2-D Shooter .......
  3. 所属分类:Android

    • 发布日期:2012-02-19
    • 文件大小:3145728
    • 提供者:qsilence
  1. Ogre 3d 1.7 beginner Guide

  2. Ogre官方文档,中文版,中英文对照版 Want to make your own 3D applications, simulations, and games?   OGRE 3D, an open source Object-Oriented 3D Graphics Rendering Engine written in C++, which can be utilized to create a variety of 3D applications and is commonly us
  3. 所属分类:C++

    • 发布日期:2012-04-12
    • 文件大小:8388608
    • 提供者:cai3322656
  1. c语言魂斗罗

  2. #include "globals.h" #include "timing.h" #include "player.h" #include "enemies.h" static struct ENEMY *t_penemy=0; static unsigned char *t_penemy_dform=0; static int *t_penemy_x=0; static int *t_penemy_y=0; static unsigned char *t_penemy_dattr=0; st
  3. 所属分类:C

    • 发布日期:2013-05-05
    • 文件大小:11534336
    • 提供者:yeyiliang
  1. AI 4 Enemies.unitypackage最新版本

  2. unity 的AI插件,支持4.1最新插件,很强大的攻击识货的下载
  3. 所属分类:其它

    • 发布日期:2013-05-27
    • 文件大小:23068672
    • 提供者:taotao662
  1. JAVA小实验雷电(打飞机)

  2. 重庆大学11级计算机学院JAVA小实验: Project 3:Raiden (雷電) Lite Overview Raiden (雷電,) is a 1990 scrolling shooter arcade game that was developed by Seibu Kaihatsu. The title in Japanese translates to "Thunder And Lightning". Rai means thunder, and den means lightni
  3. 所属分类:Java

    • 发布日期:2013-10-23
    • 文件大小:385024
    • 提供者:taoxingyuan
  1. Getting Started with UDK

  2. Build a complete tower defense game from scratch using the Unreal Development Kit Overview Learn how to greybox your level by building basic shapes and reshaping the environment Use the visual scr ipting tool Kismet to create all of the gameplay for
  3. 所属分类:游戏开发

    • 发布日期:2013-12-10
    • 文件大小:9437184
    • 提供者:aokman
  1. Project: Stealth Unity3d官方视频(1080p)教程+英文字幕+各章节文本说明(包含C#、JS、Boo源代码)

  2. 内含网盘下载地址。 #Project: Stealth ##Unity3d官方视频(1080p)教程+英文字幕+各章节文本说明(包含C#、JS、Boo源代码) [http://unity3d.com/learn/tutorials/projects/stealth] (http://unity3d.com/learn/tutorials/projects/stealth) ##介绍 Create a fully functioning level of a third person steal
  3. 所属分类:游戏开发

    • 发布日期:2014-03-16
    • 文件大小:196608
    • 提供者:qinains
  1. NGUI fo unity.pdf (官方下载到的英文学习资料)

  2. Preface 1 Chapter 1: Getting Started with NGUI 7 What is NGUI? 7 UnityGUI versus NGUI 7 Atlases 8 Events 8 Localization 8 Shaders 9 Importing NGUI 9 Creating your UI 10 UI Wizard 10 Window 10 Parameters 10 Separate UI Layer 11 Your UI structure 11 U
  3. 所属分类:其它

    • 发布日期:2014-11-27
    • 文件大小:2097152
    • 提供者:weicaijiang
  1. learn sprite kit for game development

  2. What’s in This Book Here is a brief overview of the chapters in this book: nnIn Chapter 1, you’ll start with a template that gives you an intro screen and a main game screen that will serve as the foundation for everything else that you do with Spit
  3. 所属分类:iOS

    • 发布日期:2015-02-09
    • 文件大小:6291456
    • 提供者:h380108184
  1. Learning Cocos2D

  2. Table of Contents Part I: Getting Started with Cocos2D ◦Chapter 1: Hello Cocos2D ◦Chapter 2: Hello Space Viking ◦Chapter 3: Intrduction to Cocos2D Animations and Actions ◦Chapter 4: Simple Collision Detection and the First Enemy Part II: More Enemie
  3. 所属分类:游戏开发

    • 发布日期:2015-05-18
    • 文件大小:15728640
    • 提供者:lengwuqin
  1. Jogo-Enemies-and-Warriors-master.zip-源码

  2. Jogo敌人和战士:Um jogo em java que eu fiz
  3. 所属分类:其它

    • 发布日期:2021-02-16
    • 文件大小:15728640
    • 提供者:weixin_42099858
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