Table of Contents Preface 1 Chapter 1: Enter the Third Dimension 7 Getting to grips with 3D 7 Coordinates 8 Local space versus world space 9 Vectors 11 Cameras 11 Projection mode—3D versus 2D 11 Polygons, edges, vertices, and meshes 12 Materials, te
WorldComposer is a tool to extract heightmap data and satellite images from the real world. It can run as a standalone or as an extension for TerrainComposer. Its powerful features let you create high resolution AAA quality real world terrain with a
Wolfgang Engel’s GPU Pro 360 Guide to Geometry Manipulation gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers geometry manipulation in computer graphics. This volum