This book contains the documented source code for a ray tracing rendering system. It is written using a programming methodology called literate programming that intermingles text describing the system and the principles behind it with the source cod
For the past 25 years, researchers in the field of computer graphics have continuously striven for the production of realistic images of nonexistent environments. To attain this goal and its ultimate potential for design and aesthetic evaluations, i
Simulations are an important tool in network research. As the selected topology often inßuences the outcome of the simulation, realistic topologies are needed to produce realistic simulation results. Using several similarity metrics to compare artiÞ